graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 44 results.
Result #1 of 44.
General and Robust Error Estimation and Reconstruction for Monte Carlo RenderingPablo Bauszat, Martin Eisemann, Elmar Eisemann, Marcus MagnorIn 
Computer Graphics Forum, 34(2),  2015.
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Result #2 of 44.
Modeling Luminance Perception at Absolute ThresholdPetr Kellnhofer, Tobias Ritschel, Karol Myszkowski, Elmar Eisemann, Hans-Peter SeidelIn 
Computer Graphics Forum, 34(4),  2015.
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Result #3 of 44.
Visibility sweeps for joint-hierarchical importance sampling of direct lighting for stochastic volume renderingThomas Kroes, Martin Eisemann, Elmar EisemannProceedings of the 41st Graphics Interface Conference,  2015, pp. 97--104.
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Result #4 of 44.
Stylized scattering via transfer functions and occluder manipulationOliver Klehm, Timothy R. Kol, Hans-Peter Seidel, Elmar EisemannProceedings of the 41st Graphics Interface Conference,  2015, pp. 115--121.
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Result #5 of 44.
Adaptively layered statistical volumetric obscuranceQuintjin Hendrickx, Leonardo Scandolo, Martin Eisemann, Elmar EisemannProceedings of the 7th Conference on High-Performance Graphics,  2015, pp. 77--84.
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Result #6 of 44.
Perceptual depth compression for stereo applicationsDawid Pajak, Robert Herzog, Radoslaw Mantiuk, Piotr Didyk, Elmar Eisemann, Karol Myszkowski, Kari PulliIn 
Computer Graphics Forum, 33(2),  2014.
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Result #7 of 44.
Prefiltered single scatteringOliver Klehm, Hans-Peter Seidel, Elmar EisemannProceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games,  2014, pp. 71--78.
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Result #8 of 44.
Filter-based Real-time Single Scattering using Rectified Shadow MapsOliver Klehm, Hans-Peter Seidel, Elmar EisemannIn 
Journal of Computer Graphics Techniques (JCGT), 3(3), July 2014.
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Result #9 of 44.
ChromoStereoscopic rendering for trichromatic displaysLeila Schemali, Elmar EisemannProceedings of the Workshop on Non-Photorealistic Animation and Rendering,  2014, pp. 57--62.
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Result #10 of 44.
Practical Real-Time Lens-Flare RenderingSungkil Lee, Elmar EisemannIn 
Computer Graphics Forum, 32(4),  2013.
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