graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 33 results.
Result #1 of 33.
Real-time landscape-size convective clouds simulationPrashant Goswami, Fabrice NeyretProceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 135--135.
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Result #2 of 33.
Filtering color mapped textures and surfacesEric Heitz, Derek Nowrouzezahrai, Pierre Poulin, Fabrice NeyretSymposium on Interactive 3D Graphics and Games, March 2013, pp. 129--136.
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Result #3 of 33.
Linear efficient antialiased displacement and reflectance mappingJonathan Dupuy, Eric Heitz, Jean-Claude Iehl, Pierre Poulin, Fabrice Neyret, Victor OstromoukhovIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #4 of 33.
Real-time Realistic Rendering and Lighting of ForestsEric Bruneton, Fabrice NeyretIn
Computer Graphics Forum, 31(2), 2012.
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Result #5 of 33.
Representing Appearance and Pre-filtering Subpixel Data in Sparse Voxel OctreesEric Heitz, Fabrice NeyretHigh-Performance Graphics, 2012, pp. 125--134.
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Result #6 of 33.
Feature-based vector simulation of water wavesQizhi Yu, Fabrice Neyret, Anthony SteedIn
Computer Animation and Virtual Worlds, 22(2-3), 2011.
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Result #7 of 33.
Interactive Indirect Illumination Using Voxel Cone TracingCyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar EisemannIn
Computer Graphics Forum, 30(7), September 2011.
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Result #8 of 33.
Interactive indirect illumination using voxel cone tracing: a previewCyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar EisemannSymposium on Interactive 3D Graphics and Games, February 2011, pp. 207--207.
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Result #9 of 33.
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDFEric Bruneton, Fabrice Neyret, Nicolas HolzschuchIn
Computer Graphics Forum, 29(2), 2010.
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Result #10 of 33.
Scalable real-time animation of riversQizhi Yu, Fabrice Neyret, Eric Bruneton, Nicolas HolzschuchIn
Computer Graphics Forum, 28(2), 2009.
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