graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 19 results.
Result #1 of 19.
Orientation analysis of 3D objects toward minimal support volume in 3D-printingBen Ezair, Fady Massarwi, Gershon ElberIn
Computers & Graphics, 51(0), 2015.
(
more...)
Result #2 of 19.
Interactive tree modeling and deformation with collision detection and avoidanceYong-Joon Kim, Jong-Hwa Woo, Myung-Soo Kim, Gershon ElberIn
Computer Animation and Virtual Worlds, 26(3-4), 2015.
(
more...)
Result #3 of 19.
Geometric multi-coveringRouven Strauss, Florin Isvoranu, Gershon ElberIn
Computers & Graphics, 38(0), 2014.
(
more...)
Result #4 of 19.
Continuous point projection to planar freeform curves using spiral curvesYoung-Taek Oh, Yong-Joon Kim, Jieun Lee, Myung-Soo Kim, Gershon ElberIn
The Visual Computer, 28(1), January 2012.
(
more...)
Result #5 of 19.
Volume-preserving FFD for programmable graphics hardwareStefanie Hahmann, Georges-Pierre Bonneau, Sébastien Barbier, Gershon Elber, Hans HagenIn
The Visual Computer, 28(3), March 2012.
(
more...)
Result #6 of 19.
Coons BVH for freeform geometric modelsYong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon ElberIn
ACM Transactions on Graphics, 30(6), December 2011.
(
more...)
Result #7 of 19.
Precise Hausdorff distance computation for planar freeform curves using biarcs and depth bufferYong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon ElberIn
The Visual Computer, 26(6-8), June 2010.
(
more...)
Result #8 of 19.
Generation of view dependent models using free form deformationGuy Sela, Gershon ElberIn
The Visual Computer, 23(3), March 2007.
(
more...)
Result #9 of 19.
Probabilistic silhouette based importance toward line-art non-photorealistic renderingGershon Elber, Elaine CohenIn
The Visual Computer, 22(9-10), 2006.
(
more...)
Result #10 of 19.
Virtual marionettes: a system and paradigm for real-time 3D animationAdi Bar-Lev, Alfred M. Bruckstein, Gershon ElberIn
The Visual Computer, 21(7), 2005.
(
more...)
[first] [previous] page 1 of 2 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."