graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 19 results.

Result #1 of 19.
Orientation analysis of 3D objects toward minimal support volume in 3D-printing
Ben Ezair, Fady Massarwi, Gershon Elber
In Computers & Graphics, 51(0), 2015.
(more...)
Result #2 of 19.
Interactive tree modeling and deformation with collision detection and avoidance
Yong-Joon Kim, Jong-Hwa Woo, Myung-Soo Kim, Gershon Elber
In Computer Animation and Virtual Worlds, 26(3-4), 2015.
(more...)
Result #3 of 19.
Geometric multi-covering
Rouven Strauss, Florin Isvoranu, Gershon Elber
In Computers & Graphics, 38(0), 2014.
(more...)
Result #4 of 19.
Continuous point projection to planar freeform curves using spiral curves
Young-Taek Oh, Yong-Joon Kim, Jieun Lee, Myung-Soo Kim, Gershon Elber
In The Visual Computer, 28(1), January 2012.
(more...)
Result #5 of 19.
Volume-preserving FFD for programmable graphics hardware
Stefanie Hahmann, Georges-Pierre Bonneau, Sébastien Barbier, Gershon Elber, Hans Hagen
In The Visual Computer, 28(3), March 2012.
(more...)
Result #6 of 19.
Coons BVH for freeform geometric models
Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon Elber
In ACM Transactions on Graphics, 30(6), December 2011.
(more...)
Result #7 of 19.
Precise Hausdorff distance computation for planar freeform curves using biarcs and depth buffer
Yong-Joon Kim, Young-Taek Oh, Seung-Hyun Yoon, Myung-Soo Kim, Gershon Elber
In The Visual Computer, 26(6-8), June 2010.
(more...)
Result #8 of 19.
Generation of view dependent models using free form deformation
Guy Sela, Gershon Elber
In The Visual Computer, 23(3), March 2007.
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Result #9 of 19.
Probabilistic silhouette based importance toward line-art non-photorealistic rendering
Gershon Elber, Elaine Cohen
In The Visual Computer, 22(9-10), 2006.
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Result #10 of 19.
Virtual marionettes: a system and paradigm for real-time 3D animation
Adi Bar-Lev, Alfred M. Bruckstein, Gershon Elber
In The Visual Computer, 21(7), 2005.
(more...)

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