graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 29 results.
Result #1 of 29.
Parallel-optimizing SPH fluid simulation for realistic VR environmentsChen Huang, Jian Zhu, Hanqiu Sun, Enhua WuIn
Computer Animation and Virtual Worlds, 26(1), 2015.
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Result #2 of 29.
Quadratic Contact Energy Model for Multi-impact SimulationTianxiang Zhang, Sheng Li, Dinesh Manocha, Guoping Wang, Hanqiu SunIn
Computer Graphics Forum, 34(7), 2015.
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Result #3 of 29.
Content-aware model resizing with symmetry-preservationChunxia Xiao, Liqiang Jin, Yongwei Nie, Renfang Wang, Hanqiu Sun, Kwan-Liu MaIn
The Visual Computer, 31(2), February 2015.
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Result #4 of 29.
Efficient texture synthesis of aggregate solid materialYue Shu, Yinling Qian, Hanqiu Sun, Yanyun ChenIn
The Visual Computer, 30(6-8), June 2014.
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Result #5 of 29.
Hybrid vortex model for efficiently simulating turbulent smokeMeng Zhang, Shiguang Liu, Hanqiu Sun, Weixin Si, Yinling QianProceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014, pp. 71--79.
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Result #6 of 29.
Intent-aware image cloningXiaohui Bie, Wencheng Wang, Hanqiu Sun, Haoda Huang, Minying ZhangIn
The Visual Computer, 29(6--8), June 2013.
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Result #7 of 29.
Efficient fluids simulation and rendering on GPUChen Huang, Jian Zhu, Hanqiu Sun, Enhua WuProceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 25--30.
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Result #8 of 29.
Interactive image/video retexturing using GPU parallelismPing Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei NieIn
Computers & Graphics, 36(8), 2012.
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Result #9 of 29.
Interactive soft-fabrics watering simulation on GPUChen Huang, Hanqiu Sun, Shiguang Liu, Ping LiIn
Computer Animation and Virtual Worlds, 22(2-3), 2011.
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Result #10 of 29.
Efficient wavelet-based geometry compressionChong Zhao, Hanqiu Sun, Kaihuai QinIn
Computer Animation and Virtual Worlds, 22(2-3), 2011.
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