graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 12 results.

Result #1 of 12.
3D B-spline curve construction from orthogonal views with self-overlapping projection segments
Yang Lu, Jun-Hai Yong, Kan-Le Shi, Hai-Chuan Song, Tian-Yu Ye
In Computers & Graphics, 54(0), 2016.
(more...)
Result #2 of 12.
Projecting points onto planar parametric curves by local biarc approximation
Hai-Chuan Song, Xin Xu, Kan-Le Shi, Jun-Hai Yong
In Computers & Graphics, 38(0), 2014.
(more...)
Result #3 of 12.
Continuity Transition with a Single Regular Curved-Knot Spline Surface
Kan-Le Shi, Jun-Hai Yong, Jia-Guang Sun, Jean-Claude Paul
In ACM Transactions on Graphics, 33(5), August 2014.
(more...)
Result #4 of 12.
Bilateral blue noise sampling
Jiating Chen, Xiaoyin Ge, Li-Yi Wei, Bin Wang, Yusu Wang, Huamin Wang, Yun Fei, Kang-Lai Qian, Jun-Hai Yong, Wenping Wang
In ACM Transactions on Graphics, 32(6), November 2013.
(more...)
Result #5 of 12.
MPVR: a multi-perspective visual retrieval toolkit for multi-dimensional data
Yi Peng, Li Chen, Quan Li, Zhu Zhu, Jie Dong, Jun-Hai Yong
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 265--274.
(more...)
Result #6 of 12.
Improved Stochastic Progressive Photon Mapping with Metropolis Sampling
Jiating Chen, Bin Wang, Jun-Hai Yong
In Computer Graphics Forum, 30(4), June 2011.
(more...)
Result #7 of 12.
Efficient Depth-of-Field Rendering with Adaptive Sampling and Multiscale Reconstruction
Jiating Chen, Bin Wang, Yuxiang Wang, Ryan S. Overbeck, Jun-Hai Yong, Wenping Wang
In Computer Graphics Forum, 30(6), September 2011.
(more...)
Result #8 of 12.
Improved Stochastic Progressive Photon Mapping with Metropolis Sampling
Jiating Chen, Bin Wang, Jun-Hai Yong
Rendering Techniques (EGSR'11), 2011, pp. 1205--1213.
(more...)
Result #9 of 12.
Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kartic Subr, Jun-Hai Yong, Baining Guo
In Computer Graphics Forum, 29(2), 2010.
(more...)
Result #10 of 12.
Filling n-sided regions with $G^1$ triangular Coons B-spline patches
Kan-Le Shi, Jun-Hai Yong, Jia-Guang Sun, Jean-Claude Paul, He-Jin Gu
In The Visual Computer, 26(6-8), June 2010.
(more...)

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