graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 71 results.

Result #1 of 71.
Real-time depth of field using multi-layer filtering
Kai Selgrad, Christian Reintges, Dominik Penk, Pascal Wagner, Marc Stamminger
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 121--127.
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Result #2 of 71.
Shading-based refinement on volumetric signed distance functions
Michael Zollhofer, Angela Dai, Matthias Innmann, Chenglei Wu, Marc Stamminger, Christian Theobalt, Matthias Niess ner
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #3 of 71.
Real-time expression transfer for facial reenactment
Justus Thies, Michael Zollhofer, Matthias Niess ner, Levi Valgaerts, Marc Stamminger, Christian Theobalt
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #4 of 71.
Spherical fibonacci mapping
Benjamin Keinert, Matthias Innmann, Michael Sanger, Marc Stamminger
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #5 of 71.
Real-time pixel luminance optimization for dynamic multi-projection mapping
Christian Siegl, Matteo Colaianni, Lucas Thies, Justus Thies, Michael Zollhofer, Shahram Izadi, Marc Stamminger, Frank Bauer
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #6 of 71.
Interactive model-based reconstruction of the human head using an RGB-D sensor
Michael Zollhöfer, Justus Thies, Matteo Colaianni, Marc Stamminger, Günther Greiner
In Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #7 of 71.
Real-Time Deformation of Subdivision Surfaces from Object Collisions
Henry Schafer, Benjamin Keinert, Matthias Niess ner, Christoph Buchenau, Michael Guthe, Marc Stamminger
Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 89--96.
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Result #8 of 71.
Real-time non-rigid reconstruction using an RGB-D camera
Michael Zollhöfer, Matthias Nießner, Shahram Izadi, Christoph Rehmann, Christopher Zach, Matthew Fisher, Chenglei Wu, Andrew Fitzgibbon, Charles Loop, Christian Theobalt, Marc Stamminger
In ACM Transactions on Graphics, 33(4), July 2014.
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Result #9 of 71.
Real-time shading-based refinement for consumer depth cameras
Chenglei Wu, Michael Zollhöfer, Matthias Nießner, Marc Stamminger, Shahram Izadi, Christian Theobalt
In ACM Transactions on Graphics, 33(6), November 2014.
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Result #10 of 71.
Solving aliasing from shading with selective shader supersampling
Christian Siegl, Quirin Meyer, Gerd Sußner, Marc Stamminger
In Computers & Graphics, 37(8), 2013.
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