graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 13 results.

Result #1 of 13.
Shading Curves: Vector-Based Drawing With Explicit Gradient Control
Henrik Lieng, Flora Tasse, Jiri Kosinka, Neil A. Dodgson
In Computer Graphics Forum, 34(6), 2015.
(more...)
Result #2 of 13.
Cornsweet surfaces for selective contrast enhancement
Henrik Lieng, Tania Pouli, Erik Reinhard, Jiří Kosinka, Neil A. Dodgson
In Computers & Graphics, 42(0), 2014.
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Result #3 of 13.
Comparing estimated gaze depth in virtual and physical environments
Andrew T. Duchowski, Donald H. House, Jordan Gestring, Robert Congdon, Lech Swirski, Neil A. Dodgson, Krzysztof Krejtz, Izabela Krejtz
Proceedings of the Symposium on Eye Tracking Research and Applications, 2014, pp. 103--110.
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Result #4 of 13.
Random Discrete Colour Sampling
Henrik Lieng, Christian Richardt, Neil A. Dodgson
Workshop on Computational Aesthetics, 2012, pp. 81--87.
(more...)
Result #5 of 13.
Coherent Spatiotemporal Filtering, Upsampling and Rendering of RGBZ Videos
Christian Richardt, Carsten Stoll, Neil A. Dodgson, Hans-Peter Seidel, Christian Theobalt
In Computer Graphics Forum, 31(2), 2012.
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Result #6 of 13.
Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model
Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson
Workshop on Computational Aesthetics, 2011, pp. 97--104.
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Result #7 of 13.
Recursive Scene Graphs for Art and Design
Brian Wyvill, Neil A. Dodgson
Workshop on Computational Aesthetics, 2010, pp. 33--40.
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Result #8 of 13.
Contrast Brushes: Interactive Image Enhancement by Direct Manipulation
Neil A. Dodgson, Mark Grundland, Rahul Vohra
Workshop on Computational Aesthetics, 2009, pp. 107--114.
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Result #9 of 13.
Removing Polar Rendering Artifacts in Subdivision Surfaces
Ursula H. Augsdörfer, Neil A. Dodgson, Malcolm A. Sabin
In Journal of Graphics, GPU, and Game Tools, 14(2), 2009.
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Result #10 of 13.
NURBS with Extraordinary Points: High-degree, Non-uniform, Rational Subdivision Schemes
Thomas J. Cashman, Ursula H. Augsdörfer, Neil A. Dodgson, Malcolm A. Sabin
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)

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