graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 23 results.
Result #1 of 23.
Image based relighting using neural networksPeiran Ren, Yue Dong, Stephen Lin, Xin Tong, Baining GuoIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #2 of 23.
3D shape regression for real-time facial animationChen Cao, Yanlin Weng, Stephen Lin, Kun ZhouIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #3 of 23.
Global illumination with radiance regression functionsPeiran Ren, Jiaping Wang, Minmin Gong, Stephen Lin, Xin Tong, Baining GuoIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #4 of 23.
Interactive chromaticity mapping for multispectral imagesYanxiang Lan, Jiaping Wang, Stephen Lin, Minmin Gong, Xin Tong, Baining GuoIn
The Visual Computer, 29(6--8), June 2013.
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Result #5 of 23.
Diffusion curve textures for resolution independent texture mappingXin Sun, Guofu Xie, Yue Dong, Stephen Lin, Weiwei Xu, Wencheng Wang, Xin Tong, Baining GuoIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #6 of 23.
Semantic colorization with internet imagesAlex Yong-Sang Chia, Shaojie Zhuo, Raj Kumar Gupta, Yu-Wing Tai, Siu-Yeung Cho, Ping Tan, Stephen LinIn
ACM Transactions on Graphics, 30(6), December 2011.
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Result #7 of 23.
Line Space Gathering for Single Scattering in Large ScenesXin Sun, Kun Zhou, Stephen Lin, Baining GuoIn
ACM Transactions on Graphics, 29(4), July 2010.
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Result #8 of 23.
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering MediaZhong Ren, Kun Zhou, Stephen Lin, Baining GuoIn
Computer Graphics Forum, 27(7), 2008.
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Result #9 of 23.
Modeling and rendering of heterogeneous translucent materials using the diffusion equationJiaping Wang, Shuang Zhao, Xin Tong, Stephen Lin, Zhouchen Lin, Yue Dong, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 27(1), March 2008.
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Result #10 of 23.
Real-Time Smoke Rendering Using Compensated Ray MarchingKun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 27(3), August 2008.
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