graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 23 results.

Result #1 of 23.
Image based relighting using neural networks
Peiran Ren, Yue Dong, Stephen Lin, Xin Tong, Baining Guo
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
(more...)
Result #2 of 23.
3D shape regression for real-time facial animation
Chen Cao, Yanlin Weng, Stephen Lin, Kun Zhou
In ACM Transactions on Graphics, 32(4), July 2013.
(more...)
Result #3 of 23.
Global illumination with radiance regression functions
Peiran Ren, Jiaping Wang, Minmin Gong, Stephen Lin, Xin Tong, Baining Guo
In ACM Transactions on Graphics, 32(4), July 2013.
(more...)
Result #4 of 23.
Interactive chromaticity mapping for multispectral images
Yanxiang Lan, Jiaping Wang, Stephen Lin, Minmin Gong, Xin Tong, Baining Guo
In The Visual Computer, 29(6--8), June 2013.
(more...)
Result #5 of 23.
Diffusion curve textures for resolution independent texture mapping
Xin Sun, Guofu Xie, Yue Dong, Stephen Lin, Weiwei Xu, Wencheng Wang, Xin Tong, Baining Guo
In ACM Transactions on Graphics, 31(4), July 2012.
(more...)
Result #6 of 23.
Semantic colorization with internet images
Alex Yong-Sang Chia, Shaojie Zhuo, Raj Kumar Gupta, Yu-Wing Tai, Siu-Yeung Cho, Ping Tan, Stephen Lin
In ACM Transactions on Graphics, 30(6), December 2011.
(more...)
Result #7 of 23.
Line Space Gathering for Single Scattering in Large Scenes
Xin Sun, Kun Zhou, Stephen Lin, Baining Guo
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #8 of 23.
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
In Computer Graphics Forum, 27(7), 2008.
(more...)
Result #9 of 23.
Modeling and rendering of heterogeneous translucent materials using the diffusion equation
Jiaping Wang, Shuang Zhao, Xin Tong, Stephen Lin, Zhouchen Lin, Yue Dong, Baining Guo, Heung-Yeung Shum
In ACM Transactions on Graphics, 27(1), March 2008.
(more...)
Result #10 of 23.
Real-Time Smoke Rendering Using Compensated Ray Marching
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung Shum
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)

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