graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 19 results.
Result #1 of 19.
Discrete ordinate method for polarized light transport solution and subsurface BRDF computationCharly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi BouatouchIn
Computers & Graphics, 45(0), 2014.
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Result #2 of 19.
Computation of polarized subsurface BRDF for renderingCharly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi BouatouchGraphics Interface, May 2014, pp. 201--208.
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Result #3 of 19.
A practical model for computing the BRDF of real world materialsKe Chen, Charly Collin, Ajit Hakke-Patil, Sumanta PattanaikSymposium on Interactive 3D Graphics and Games, March 2013, pp. 180--180.
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Result #4 of 19.
Visibility-driven progressive volume photon tracingCharly Collin, Mickaël Ribardière, Adrien Gruson, Rémi Cozot, Sumanta Pattanaik, Kadi BouatouchIn
The Visual Computer, 29(9), September 2013.
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Result #5 of 19.
Light Propagation Maps on Parallel Graphics ArchitecturesAdrien Gruson, Ajit Hakke Patil, Remi Cozot, Kadi Bouatouch, Sumanta PattanaikEurographics Symposium on Parallel Graphics and Visualization, 2012, pp. 81--88.
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Result #6 of 19.
Visibility Editing For All-Frequency Shadow DesignJuraj Obert, Fabio Pellacini, Sumanta PattanaikIn
Computer Graphics Forum, 29(4), 2010.
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Result #7 of 19.
Visibility Editing For All-Frequency Shadow DesignJuraj Obert, Fabio Pellacini, Sumanta PattanaikRendering Techniques (EGSR'10), 2010, pp. 1441--1449.
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Result #8 of 19.
High-Frequency Shadows for Real-Time Rendering of TreesKevin Boulanger, Kadi Bouatouch, Sumanta PattanaikIn
Journal of Graphics, GPU, and Game Tools, 15(1), 2010.
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Result #9 of 19.
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR ContentFrancesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, Alan ChalmersIn
Computer Graphics Forum, 28(8), 2009.
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Result #10 of 19.
iCheat: A Representation for Artistic Control of Indirect Cinematic LightingJuraj Obert, Jaroslav Křivánek, Fabio Pellacini, Daniel Sýkora, Sumanta PattanaikIn
Computer Graphics Forum, 27(4), 2008.
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