graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 19 results.

Result #1 of 19.
Discrete ordinate method for polarized light transport solution and subsurface BRDF computation
Charly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi Bouatouch
In Computers & Graphics, 45(0), 2014.
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Result #2 of 19.
Computation of polarized subsurface BRDF for rendering
Charly Collin, Sumanta Pattanaik, Patrick LiKamWa, Kadi Bouatouch
Graphics Interface, May 2014, pp. 201--208.
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Result #3 of 19.
A practical model for computing the BRDF of real world materials
Ke Chen, Charly Collin, Ajit Hakke-Patil, Sumanta Pattanaik
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 180--180.
(more...)
Result #4 of 19.
Visibility-driven progressive volume photon tracing
Charly Collin, Mickaël Ribardière, Adrien Gruson, Rémi Cozot, Sumanta Pattanaik, Kadi Bouatouch
In The Visual Computer, 29(9), September 2013.
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Result #5 of 19.
Light Propagation Maps on Parallel Graphics Architectures
Adrien Gruson, Ajit Hakke Patil, Remi Cozot, Kadi Bouatouch, Sumanta Pattanaik
Eurographics Symposium on Parallel Graphics and Visualization, 2012, pp. 81--88.
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Result #6 of 19.
Visibility Editing For All-Frequency Shadow Design
Juraj Obert, Fabio Pellacini, Sumanta Pattanaik
In Computer Graphics Forum, 29(4), 2010.
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Result #7 of 19.
Visibility Editing For All-Frequency Shadow Design
Juraj Obert, Fabio Pellacini, Sumanta Pattanaik
Rendering Techniques (EGSR'10), 2010, pp. 1441--1449.
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Result #8 of 19.
High-Frequency Shadows for Real-Time Rendering of Trees
Kevin Boulanger, Kadi Bouatouch, Sumanta Pattanaik
In Journal of Graphics, GPU, and Game Tools, 15(1), 2010.
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Result #9 of 19.
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content
Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta Pattanaik, Karol Myszkowski, Patrick Ledda, Alan Chalmers
In Computer Graphics Forum, 28(8), 2009.
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Result #10 of 19.
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Juraj Obert, Jaroslav Křivánek, Fabio Pellacini, Daniel Sýkora, Sumanta Pattanaik
In Computer Graphics Forum, 27(4), 2008.
(more...)

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