graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 18 results.
Result #11 of 18.
The voxblt Engine: A Voxel Frame Buffer ProcessorArie KaufmanEurographics Workshop on Graphics Hardware, 1988, pp. 85--102.
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Result #12 of 18.
Hardware Support for the Display and Manipulation of Binary Voxel ModelsG. J. Jense, D. P. HuijsmansEurographics Workshop on Graphics Hardware, 1988, pp. 103--117.
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Result #13 of 18.
PROOF: An Architecture for Rendering In Object SpaceBengt-Olaf Schneider, Ute ClaussenEurographics Workshop on Graphics Hardware, 1988, pp. 121--140.
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Result #14 of 18.
A Display Controller for an Object-levelFrame Store SystemJ. A. K. S. Jayasinghe, A. A. M. Kuijk, L. SpaanenburgEurographics Workshop on Graphics Hardware, 1988, pp. 141--170.
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Result #15 of 18.
Combining Z-buffer Engines for Higher-Speed RenderingSteven MolnarEurographics Workshop on Graphics Hardware, 1988, pp. 171--182.
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Result #16 of 18.
A VLSI Architecture for Image CompositionChristopher D. Shaw, Mark Green, Jonathan SchaefferEurographics Workshop on Graphics Hardware, 1988, pp. 183--199.
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Result #17 of 18.
Parallel Processing on a Transputer-based Graphics BoardJoijo Pereira, Francisco Reis, Carlos Vinagre, Mario R. GomesEurographics Workshop on Graphics Hardware, 1988, pp. 201--212.
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Result #18 of 18.
An Exact Incremental Hidden Surface RemovalAlgorithmA. A. M. Kuijk, P. J. W. ten Hagen, V. AkmanGraphics Hardware, 1987, pp. 21--37.
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