graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 18 results.

Result #11 of 18.
The voxblt Engine: A Voxel Frame Buffer Processor
Arie Kaufman
Eurographics Workshop on Graphics Hardware, 1988, pp. 85--102.
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Result #12 of 18.
Hardware Support for the Display and Manipulation of Binary Voxel Models
G. J. Jense, D. P. Huijsmans
Eurographics Workshop on Graphics Hardware, 1988, pp. 103--117.
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Result #13 of 18.
PROOF: An Architecture for Rendering In Object Space
Bengt-Olaf Schneider, Ute Claussen
Eurographics Workshop on Graphics Hardware, 1988, pp. 121--140.
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Result #14 of 18.
A Display Controller for an Object-levelFrame Store System
J. A. K. S. Jayasinghe, A. A. M. Kuijk, L. Spaanenburg
Eurographics Workshop on Graphics Hardware, 1988, pp. 141--170.
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Result #15 of 18.
Combining Z-buffer Engines for Higher-Speed Rendering
Steven Molnar
Eurographics Workshop on Graphics Hardware, 1988, pp. 171--182.
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Result #16 of 18.
A VLSI Architecture for Image Composition
Christopher D. Shaw, Mark Green, Jonathan Schaeffer
Eurographics Workshop on Graphics Hardware, 1988, pp. 183--199.
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Result #17 of 18.
Parallel Processing on a Transputer-based Graphics Board
Joijo Pereira, Francisco Reis, Carlos Vinagre, Mario R. Gomes
Eurographics Workshop on Graphics Hardware, 1988, pp. 201--212.
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Result #18 of 18.
An Exact Incremental Hidden Surface RemovalAlgorithm
A. A. M. Kuijk, P. J. W. ten Hagen, V. Akman
Graphics Hardware, 1987, pp. 21--37.
(more...)

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