graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 17 results.

Result #11 of 17.
Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character
Andrew Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro
Motion in Games, November 2012, pp. 134--145.
(more...)
Result #12 of 17.
An Analysis of Motion Blending Techniques
Andrew Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro
Motion in Games, November 2012, pp. 232--243.
(more...)
Result #13 of 17.
Building a Character Animation System
Ari Shapiro
Motion in Games, November 2011, pp. 98--109.
(more...)
Result #14 of 17.
Interactive motion correction and object manipulation
Ari Shapiro, Marcelo Kallmann, Petros Faloutsos
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 137--144.
(more...)
Result #15 of 17.
On the Beat! Timing and Tension for Dynamic Characters
Brian Allen, Derek Chu, Ari Shapiro, Petros Faloutsos
Symposium on Computer Animation, August 2007, pp. 239--248.
(more...)
Result #16 of 17.
Style components
Ari Shapiro, Yong Cao, Petros Faloutsos
Graphics Interface 2006, June 2006, pp. 33--39.
(more...)
Result #17 of 17.
Dynamic Animation and Control Environment
Ari Shapiro, Petros Faloutsos, Victor Ng-Thow-Hing
Graphics Interface 2005, May 2005, pp. 61--70.
(more...)

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