graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 18 results.

Result #11 of 18.
One-to-many: example-based mesh animation synthesis
Changxi Zheng
Symposium on Computer Animation, July 2013, pp. 145--153.
(more...)
Result #12 of 18.
Interactive localized liquid motion editing
Zherong Pan, Jin Huang, Yiying Tong, Changxi Zheng, Hujun Bao
In ACM Transactions on Graphics, 32(6), November 2013.
(more...)
Result #13 of 18.
Faster Acceleration Noise for Multibody Animations using Precomputed Soundbanks
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
Symposium on Computer Animation, July 2012, pp. 265--274.
(more...)
Result #14 of 18.
Energy-based self-collision culling for arbitrary mesh deformations
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 31(4), July 2012.
(more...)
Result #15 of 18.
Precomputed acceleration noise for improved rigid-body sound
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 31(4), July 2012.
(more...)
Result #16 of 18.
Toward high-quality modal contact sound
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #17 of 18.
Rigid-Body Fracture Sound with Precomputed Soundbanks
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #18 of 18.
Harmonic Fluids
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)

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