graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 18 results.
Result #11 of 18.
One-to-many: example-based mesh animation synthesisChangxi ZhengSymposium on Computer Animation, July 2013, pp. 145--153.
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Result #12 of 18.
Interactive localized liquid motion editingZherong Pan, Jin Huang, Yiying Tong, Changxi Zheng, Hujun BaoIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #13 of 18.
Faster Acceleration Noise for Multibody Animations using Precomputed SoundbanksJeffrey N. Chadwick, Changxi Zheng, Doug L. JamesSymposium on Computer Animation, July 2012, pp. 265--274.
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Result #14 of 18.
Energy-based self-collision culling for arbitrary mesh deformationsChangxi Zheng, Doug L. JamesIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #15 of 18.
Precomputed acceleration noise for improved rigid-body soundJeffrey N. Chadwick, Changxi Zheng, Doug L. JamesIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #16 of 18.
Toward high-quality modal contact soundChangxi Zheng, Doug L. JamesIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #17 of 18.
Rigid-Body Fracture Sound with Precomputed SoundbanksChangxi Zheng, Doug L. JamesIn
ACM Transactions on Graphics, 29(4), July 2010.
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Result #18 of 18.
Harmonic FluidsChangxi Zheng, Doug L. JamesIn
ACM Transactions on Graphics, 28(3), July 2009.
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