graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 20 results.
Result #11 of 20.
Adaptive Caustic Maps Using Deferred ShadingChris Wyman, Greg NicholsIn
Computer Graphics Forum, 28(2), 2009.
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Result #12 of 20.
Hierarchical Image-Space Radiosity for Interactive Global IlluminationGreg Nichols, Jeremy Shopf, Chris WymanIn
Computer Graphics Forum, 28(4), 2009.
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Result #13 of 20.
Hierarchical Image-Space Radiosity for Interactive Global IlluminationGreg Nichols, Jeremy Shopf, Chris WymanRendering Techniques (EGSR'09), 2009, pp. 1141--1149.
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Result #14 of 20.
Multiresolution splatting for indirect illuminationGreg Nichols, Chris WymanSymposium on Interactive 3D Graphics and Games, February 2009, pp. 83--90.
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Result #15 of 20.
Hierarchical caustic mapsChris WymanSymposium on Interactive 3D Graphics and Games, February 2008, pp. 163--171.
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Result #16 of 20.
Reducing Noise in Image-Space Caustics with Variable-Sized SplattingChris Wyman, Carsten DachsbacherIn
Journal of Graphics Tools, 13(1), 2008.
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Result #17 of 20.
Interactive refractions with total internal reflectionScott T. Davis, Chris WymanGraphics Interface 2007, May 2007, pp. 185--190.
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Result #18 of 20.
Interactive image-space techniques for approximating causticsChris Wyman, Scott DavisSymposium on Interactive 3D Graphics and Games, March 2006, pp. 153--160.
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Result #19 of 20.
An approximate image-space approach for interactive refractionChris WymanIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #20 of 20.
Penumbra Maps: Approximate Soft Shadows in Real-TimeChris Wyman, Charles Hansen, June 2003, pp. 202--207.
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