graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 20 results.

Result #11 of 20.
Adaptive Caustic Maps Using Deferred Shading
Chris Wyman, Greg Nichols
In Computer Graphics Forum, 28(2), 2009.
(more...)
Result #12 of 20.
Hierarchical Image-Space Radiosity for Interactive Global Illumination
Greg Nichols, Jeremy Shopf, Chris Wyman
In Computer Graphics Forum, 28(4), 2009.
(more...)
Result #13 of 20.
Hierarchical Image-Space Radiosity for Interactive Global Illumination
Greg Nichols, Jeremy Shopf, Chris Wyman
Rendering Techniques (EGSR'09), 2009, pp. 1141--1149.
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Result #14 of 20.
Multiresolution splatting for indirect illumination
Greg Nichols, Chris Wyman
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 83--90.
(more...)
Result #15 of 20.
Hierarchical caustic maps
Chris Wyman
Symposium on Interactive 3D Graphics and Games, February 2008, pp. 163--171.
(more...)
Result #16 of 20.
Reducing Noise in Image-Space Caustics with Variable-Sized Splatting
Chris Wyman, Carsten Dachsbacher
In Journal of Graphics Tools, 13(1), 2008.
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Result #17 of 20.
Interactive refractions with total internal reflection
Scott T. Davis, Chris Wyman
Graphics Interface 2007, May 2007, pp. 185--190.
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Result #18 of 20.
Interactive image-space techniques for approximating caustics
Chris Wyman, Scott Davis
Symposium on Interactive 3D Graphics and Games, March 2006, pp. 153--160.
(more...)
Result #19 of 20.
An approximate image-space approach for interactive refraction
Chris Wyman
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)
Result #20 of 20.
Penumbra Maps: Approximate Soft Shadows in Real-Time
Chris Wyman, Charles Hansen
, June 2003, pp. 202--207.
(more...)

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