graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #11 of 16.
Soft Textured Shadow VolumeVincent Forest, Loïc Barthe, Gaël Guennebaud, Mathias PaulinRendering Techniques (EGSR'09),  2009, pp. 1111--1120.
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Result #12 of 16.
Packet-based Hierarchal Soft Shadow MappingBaoguang Yang, Jieqing Feng, Gaël Guennebaud, Xinguo LiuRendering Techniques (EGSR'09),  2009, pp. 1121--1130.
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Result #13 of 16.
Dynamic Sampling and Rendering of Algebraic Point Set SurfacesGaël Guennebaud, Marcel Germann, Markus GrossIn 
Computer Graphics Forum, 27(2),  2008.
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Result #14 of 16.
A Hardware Processing Unit for Point SetsSimon Heinzle, Gaël Guennebaud, Mario Botsch, Markus GrossGraphics Hardware,  2008, pp. 21--31.
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Result #15 of 16.
Algebraic Point Set SurfacesGaël Guennebaud, Markus GrossIn 
ACM Transactions on Graphics, 26(3), July 2007.
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Result #16 of 16.
Real-time Soft Shadow Mapping by BackprojectionGaël Guennebaud, Loïc Barthe, Mathias Paulin,  2006, pp. 227--234.
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