graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #11 of 16.
Soft Textured Shadow Volume
Vincent Forest, Loïc Barthe, Gaël Guennebaud, Mathias Paulin
Rendering Techniques (EGSR'09), 2009, pp. 1111--1120.
(more...)
Result #12 of 16.
Packet-based Hierarchal Soft Shadow Mapping
Baoguang Yang, Jieqing Feng, Gaël Guennebaud, Xinguo Liu
Rendering Techniques (EGSR'09), 2009, pp. 1121--1130.
(more...)
Result #13 of 16.
Dynamic Sampling and Rendering of Algebraic Point Set Surfaces
Gaël Guennebaud, Marcel Germann, Markus Gross
In Computer Graphics Forum, 27(2), 2008.
(more...)
Result #14 of 16.
A Hardware Processing Unit for Point Sets
Simon Heinzle, Gaël Guennebaud, Mario Botsch, Markus Gross
Graphics Hardware, 2008, pp. 21--31.
(more...)
Result #15 of 16.
Algebraic Point Set Surfaces
Gaël Guennebaud, Markus Gross
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #16 of 16.
Real-time Soft Shadow Mapping by Backprojection
Gaël Guennebaud, Loïc Barthe, Mathias Paulin
, 2006, pp. 227--234.
(more...)

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