graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 43 results.

Result #11 of 43.
Locally Adapted Projections to Reduce Panorama Distortions
Johannes Kopf, Dani Lischinski, Oliver Deussen, Daniel Cohen-Or, Michael Cohen
Rendering Techniques (EGSR'09), 2009, pp. 1083--1089.
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Result #12 of 43.
Texture Design and Draping in 2D Images
Holger Winnemöller, Alexandrina Orzan, Laurence Boissieux, Joelle Thollot
Rendering Techniques (EGSR'09), 2009, pp. 1091--1099.
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Result #13 of 43.
A Robust Illumination Estimate for Chromatic Adaptation in Rendered Images
Alexander Wilkie, Andrea Weidlich
Rendering Techniques (EGSR'09), 2009, pp. 1101--1109.
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Result #14 of 43.
Soft Textured Shadow Volume
Vincent Forest, Loïc Barthe, Gaël Guennebaud, Mathias Paulin
Rendering Techniques (EGSR'09), 2009, pp. 1111--1120.
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Result #15 of 43.
Packet-based Hierarchal Soft Shadow Mapping
Baoguang Yang, Jieqing Feng, Gaël Guennebaud, Xinguo Liu
Rendering Techniques (EGSR'09), 2009, pp. 1121--1130.
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Result #16 of 43.
Fast Global Illumination on Dynamic Height Fields
Derek Nowrouzezahrai, John Snyder
Rendering Techniques (EGSR'09), 2009, pp. 1131--1139.
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Result #17 of 43.
Hierarchical Image-Space Radiosity for Interactive Global Illumination
Greg Nichols, Jeremy Shopf, Chris Wyman
Rendering Techniques (EGSR'09), 2009, pp. 1141--1149.
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Result #18 of 43.
Interactive Global Photon Mapping
Bartosz Fabianowski, John Dingliana
Rendering Techniques (EGSR'09), 2009, pp. 1151--1159.
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Result #19 of 43.
Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination
Abhijeet Ghosh, Tongbo Chen, Pieter Peers, Cyrus A. Wilson, Paul Debevec
Rendering Techniques (EGSR'09), 2009, pp. 1161--1170.
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Result #20 of 43.
Single Photo Estimation of Hair Appearance
Nicolas Bonneel, Sylvain Paris, Michiel van de Panne, Frédo Durand, George Drettakis
Rendering Techniques (EGSR'09), 2009, pp. 1171--1180.
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