graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 26 results.
Result #11 of 26.
Locally Injective MappingsChristian Schüller, Ladislav Kavan, Daniele Panozzo, Olga Sorkine-HornungEurographics Symposium on Geometry Processing, 2013, pp. 125--135.
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Result #12 of 26.
Enhancements to Model-reduced Fluid SimulationDan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. BargteilMotion In Games, November 2013, pp. 223--228.
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Result #13 of 26.
Robust inside-outside segmentation using generalized winding numbersAlec Jacobson, Ladislav Kavan, Olga Sorkine-HornungIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #14 of 26.
Anatomy transferDicko Ali-Hamadi, Tiantian Liu, Benjamin Gilles, Ladislav Kavan, François Faure, Olivier Palombi, Marie-Paule CaniIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #15 of 26.
Fast simulation of mass-spring systemsTiantian Liu, Adam W. Bargteil, James F. O'Brien, Ladislav KavanIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #16 of 26.
Fast automatic skinning transformationsAlec Jacobson, Ilya Baran, Ladislav Kavan, Jovan Popović, Olga SorkineIn
ACM Transactions on Graphics, 31(4), July 2012.
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Result #17 of 26.
Elasticity-inspired deformers for character articulationLadislav Kavan, Olga SorkineIn
ACM Transactions on Graphics, 31(6), November 2012.
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Result #18 of 26.
Least Squares Vertex BakingLadislav Kavan, Adam W. Bargteil, Peter-Pike SloanRendering Techniques (EGSR'11), 2011, pp. 1319--1326.
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Result #19 of 26.
Physics-inspired upsampling for cloth simulation in gamesLadislav Kavan, Dan Gerszewski, Adam W. Bargteil, Peter-Pike SloanIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #20 of 26.
Automatic linearization of nonlinear skinningLadislav Kavan, Steven Collins, Carol O'SullivanSymposium on Interactive 3D Graphics and Games, February 2009, pp. 49--56.
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