graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 15 results.
Result #11 of 15.
Practical quad mesh simplificationMarco Tarini, Nico Pietroni, Paolo Cignoni, Daniele Panozzo, Enrico PuppoIn 
Computer Graphics Forum, 29(2),  2010.
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Result #12 of 15.
A Quadrilateral Rendering PrimitiveKai Hormann, Marco TariniGraphics Hardware,  2004, pp. 7--14.
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Result #13 of 15.
Protected interactive 3D graphics via remote renderingDavid Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, Roberto ScopignoIn 
ACM Transactions on Graphics, 23(3), August 2004.
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Result #14 of 15.
PolyCube-MapsMarco Tarini, Kai Hormann, Paolo Cignoni, Claudio MontaniIn 
ACM Transactions on Graphics, 23(3), August 2004.
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Result #15 of 15.
Texturing FacesMarco Tarini, Hitoshi Yamauchi, Jörg Haber, Hans-Peter SeidelGraphics Interface 2002, May 2002, pp. 89--98.
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