graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #11 of 16.
Texture Shaders
Michael D. McCool, Wolfgang Heidrich
Graphics Hardware, 1999, pp. 117--126.
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Result #12 of 16.
Stratified Wavelength Clusters for Efficient Spectral Monte Carlo Rendering
Glenn Evans, Michael D. McCool
Graphics Interface '99, June 1999, pp. 42--49.
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Result #13 of 16.
Anisotropic diffusion for Monte Carlo noise reduction
Michael D. McCool
In ACM Transactions on Graphics, 18(2), April 1999.
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Result #14 of 16.
Probability Trees
Michael D. McCool, Peter K. Harwood
Graphics Interface '97, May 1997, pp. 37--46.
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Result #15 of 16.
Optimized Evaluation of Box Splines via the Inverse FFT
Michael D. McCool
Graphics Interface '95, May 1995, pp. 34--43.
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Result #16 of 16.
Analytic Antialiasing With Prism Splines
Michael D. McCool
Proceedings of SIGGRAPH 95, August 1995, pp. 429--436.
(more...)

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