graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 42 results.
Result #11 of 42.
Fast optimization-based elasticity parameter estimation using reduced modelsHuai-Ping Lee, Ming C. LinIn
The Visual Computer, 28(6--8), June 2012.
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Result #12 of 42.
Simulating heterogeneous crowd behaviors using personality trait theoryStephen J. Guy, Sujeong Kim, Ming C. Lin, Dinesh ManochaSymposium on Computer Animation, August 2011, pp. 43--52.
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Result #13 of 42.
Interactive hybrid simulation of large-scale trafficJason Sewall, David Wilkie, Ming C. LinIn
ACM Transactions on Graphics, 30(6), December 2011.
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Result #14 of 42.
Sounding Liquids: Automatic Sound Synthesis from Fluid SimulationWilliam Moss, Hengchin Yeh, Jeong-mo Hong, Ming C. Lin, Dinesh ManochaIn
ACM Transactions on Graphics, 29(3), June 2010.
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Result #15 of 42.
Free-flowing granular materials with two-way solid couplingRahul Narain, Abhinav Golas, Ming C. LinIn
ACM Transactions on Graphics, 29(6), December 2010.
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Result #16 of 42.
Controlling deformable material with dynamic morph targetsNico Galoppo, Miguel A. Otaduy, William Moss, Jason Sewall, Sean Curtis, Ming C. LinSymposium on Interactive 3D Graphics and Games, February 2009, pp. 39--47.
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Result #17 of 42.
Interactive Modeling, Simulation and Control of Large-Scale Crowds and TrafficMing C. Lin, Stephen Guy, Rahul Narain, Jason Sewall, Sachin Patil, Jatin Chhugani, Abhinav Golas, Jur van den Berg, Sean Curtis, David Wilkie, Paul Merrell, Changkyu Kim, Nadathur Satish, Pradeep Dubey, Dinesh ManochaMotion in Games, November 2009, pp. 94--103.
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Result #18 of 42.
Aggregate Dynamics for Dense Crowd SimulationRahul Narain, Abhinav Golas, Sean Curtis, Ming C. LinIn
ACM Transactions on Graphics, 28(5), December 2009.
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Result #19 of 42.
Fluid in Video: Augmenting Real Video with Simulated FluidsVivek Kwatra, Philippos Mordohai, Rahul Narain, Sashi Kumar Penta, Mark Carlsonk, Marc Pollefeys, Ming C. LinIn
Computer Graphics Forum, 27(2), 2008.
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Result #20 of 42.
Real-Time Path Planning and Navigation for Multi-agent and Crowd SimulationsMing C. Lin, Avneesh Sud, Jur Van den Berg, Russell Gayle, Sean Curtis, Hengchin Yeh, Stephen Guy, Eric Andersen, Sachin Patil, Jason Sewall, Dinesh ManochaMotion in Games, June 2008, pp. 23--32.
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