graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 15 results.

Result #11 of 15.
Tracking Graphics State For Networked Rendering
Ian Buck, Greg Humphreys, Pat Hanrahan
Graphics Hardware, 2000, pp. 87--95.
(more...)
Result #12 of 15.
Hybrid Sort-First and Sort-Last Parallel Rendering with a Cluster of PCs
Rudrajit Samanta, Thomas Funkhouser, Kai Li, Jaswinder Pal Singh
Graphics Hardware, 2000, pp. 97--108.
(more...)
Result #13 of 15.
Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage Rasterization
C. Rezk-Salama, K. Engel, M. Bauer, G. Greiner, T. Ertl
Graphics Hardware, 2000, pp. 109--118.
(more...)
Result #14 of 15.
GI-Cube: An Architecture for Volumetric Global Illumination and Rendering
Frank Dachille, Arie Kaufman
Graphics Hardware, 2000, pp. 119--129.
(more...)
Result #15 of 15.
The RACE II Engine for Real-Time Volume Rendering
Harvey Ray, Deborah Silver
Graphics Hardware, 2000, pp. 129--137.
(more...)

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