graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 14 results.
Result #11 of 14.
Decomposing Polygon Meshes for Interactive ApplicationsXuetao Li, Tong Wing Woon, Tiow Seng Tan, Zhiyong HuangSymposium on Interactive 3D Graphics, March 2001, pp. 35--42.
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Result #12 of 14.
Preprocessing Occlusion for Real-Time Selective RefinementFei-Ah Law, Tiow-Seng TanSymposium on Interactive 3D Graphics, April 1999, pp. 47--54.
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Result #13 of 14.
Computing Bounding Volume Hierarchies Using Model SimplificationTiow-Seng Tan, Ket-Fah Chong, Kok-Lim LowSymposium on Interactive 3D Graphics, April 1999, pp. 63--70.
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Result #14 of 14.
Model Simplification Using Vertex-ClusteringKok-Lim Low, Tiow-Seng TanSymposium on Interactive 3D Graphics, April 1997, pp. 75--82.
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