graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 42 results.
Result #11 of 42.
A framework for transient renderingAdrian Jarabo, Julio Marco, Adolfo Muñoz, Raul Buisan, Wojciech Jarosz, Diego GutierrezIn
ACM Transactions on Graphics, 33(6), November 2014.
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Result #12 of 42.
Residual ratio tracking for estimating attenuation in participating mediaJan Novák, Andrew Selle, Wojciech JaroszIn
ACM Transactions on Graphics, 33(6), November 2014.
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Result #13 of 42.
Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface ScatteringRalf Habel, Per H. Christensen, Wojciech JaroszIn
Computer Graphics Forum, 32(4), 2013.
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Result #14 of 42.
Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface ScatteringRalf Habel, Per H. Christensen, Wojciech JaroszRendering Techniques (EGSR'13), 2013, pp. 27--37.
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Result #15 of 42.
Fabricating translucent materials using continuous pigment mixturesMarios Papas, Christian Regg, Wojciech Jarosz, Bernd Bickel, Philip Jackson, Wojciech Matusik, Steve Marschner, Markus GrossIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #16 of 42.
Joint importance sampling of low-order volumetric scatteringIliyan Georgiev, Jaroslav Křivánek, Toshiya Hachisuka, Derek Nowrouzezahrai, Wojciech JaroszIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #17 of 42.
Manufacturing Layered Attenuators for Multiple Prescribed Shadow ImagesIlya Baran, Philipp Keller, Derek Bradley, Stelian Coros, Wojciech Jarosz, Derek Nowrouzezahrai, Markus GrossIn
Computer Graphics Forum, 31(2), 2012.
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Result #18 of 42.
Progressive Virtual Beam LightsJan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher, Wojciech JaroszIn
Computer Graphics Forum, 31(4), 2012.
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Result #19 of 42.
Progressive Virtual Beam LightsJan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher, Wojciech JaroszRendering Techniques (EGSR'12), 2012, pp. 1407--1413.
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Result #20 of 42.
Delta radiance transferBradford J. Loos, Derek Nowrouzezahrai, Wojciech Jarosz, Peter-Pike SloanSymposium on Interactive 3D Graphics and Games, March 2012, pp. 191--196.
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