graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 18 results.

Result #11 of 18.
Detail-preserving exposure fusion using subband architecture
Jianbing Shen, Ying Zhao, Ying He
In The Visual Computer, 28(5), May 2012.
(more...)
Result #12 of 18.
Editable polycube map for GPU-based subdivision surfaces
Jiazhil Xia, Ismael Garcia, Ying He, Shi-Qing Xin, Gustavo Patow
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 151--158.
(more...)
Result #13 of 18.
Making burr puzzles from 3D models
Shiqing Xin, Chi-Fu Lai, Chi-Wing Fu, Tien-Tsin Wong, Ying He, Daniel Cohen-Or
In ACM Transactions on Graphics, 30(4), July 2011.
(more...)
Result #14 of 18.
Sketch based image deformation and editing with guaranteed feature correspondence
Yaqiong Liu, Hock Soon Seah, Ying He, Juncong Lin, Jiazhi Xia
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 141--148.
(more...)
Result #15 of 18.
K-set Tilable Surfaces
Chi-Wing Fu, Chi-Fu Lai, Ying He, Daniel Cohen-Or
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #16 of 18.
Real-time computation of photic extremum lines (PELs)
Long Zhang, Ying He, Hock-Soon Seah
In The Visual Computer, 26(6-8), June 2010.
(more...)
Result #17 of 18.
Laplacian lines for real-time shape illustration
Long Zhang, Ying He, Xuexiang Xie, Wei Chen
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 129--136.
(more...)
Result #18 of 18.
Adapted Unstructured LBM for Flow Simulation on Curved Surfaces
Zhe Fan, Ye Zhao, Arie Kaufman, Ying He
Symposium on Computer Animation, July 2005, pp. 245--254.
(more...)

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