graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 31 results.
Result #21 of 31.
Banishing Bad BucklingC. W. A. M. van Overveld, Brian WyvillIn
Journal of Graphics Tools, 1(3), 1996.
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Result #22 of 31.
Explicating Implicit SurfacesBrian WyvillGraphics Interface '94, May 1994, pp. 165--173.
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Result #23 of 31.
Visual Simulation of LightningTodd Reed, Brian WyvillProceedings of SIGGRAPH 94, July 1994, pp. 359--364.
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Result #24 of 31.
Towards Generalised Motion Dynamics for AnimationCharles Herr, Brian WyvillGraphics Interface '90, May 1990, pp. 49--59.
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Result #25 of 31.
Interactive Techniques for Implicit ModelingJules Bloomenthal, Brian WyvillSymposium on Interactive 3D Graphics, March 1990, pp. 109--116.
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Result #26 of 31.
Fast Line Scan-ConversionJ. G. Rokne, Brian Wyvill, Xiaolin WuIn
ACM Transactions on Graphics, 9(4), October 1990.
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Result #27 of 31.
Adaptive voxel subdivision for ray tracingDavid Jevans, Brian WyvillGraphics Interface '89, June 1989, pp. 164--172.
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Result #28 of 31.
Speech and expression: A computer solution to face animationAndrew Pearce, Brian Wyvill, Geoff Wyvill, David HillGraphics Interface '86, May 1986, pp. 136--140.
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Result #29 of 31.
The representation of waterGeoff Wyvill, Andrew Pearce, Brian WyvillGraphics Interface '86, May 1986, pp. 217--222.
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Result #30 of 31.
Specifying stochastic objects in a hierarchical graphics systemBrian Wyvill, Craig McPheetersGraphics Interface '85, May 1985, pp. 17--20.
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