graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 33 results.
Result #21 of 33.
Optimizing Cubature for Efficient Integration of Subspace DeformationsSteven S. An, Theodore Kim, Doug L. JamesIn
ACM Transactions on Graphics, 27(5), December 2008.
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Result #22 of 33.
Many-Worlds Browsing for Control of Multibody DynamicsChristopher D. Twigg, Doug L. JamesIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #23 of 33.
FastLSM: Fast Lattice Shape Matching for Robust Real-Time DeformationAlec R. Rivers, Doug L. JamesIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #24 of 33.
Mesh Ensemble Motion Graphs: Data-driven mesh animation with constraintsDoug L. James, Christopher D. Twigg, Andrew Cove, Robert Y. WangIn
ACM Transactions on Graphics, 26(4), October 2007.
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Result #25 of 33.
Precomputed acoustic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sourcesDoug L. James, Jernej Barbic, Dinesh K. PaiIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #26 of 33.
Skinning mesh animationsDoug L. James, Christopher D. TwiggIn
ACM Transactions on Graphics, 24(3), August 2005.
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Result #27 of 33.
BD-tree: output-sensitive collision detection for reduced deformable modelsDoug L. James, Dinesh K. PaiIn
ACM Transactions on Graphics, 23(3), August 2004.
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Result #28 of 33.
Multiresolution Green's Function Methods for Interactive Simulation of Large-scale Elastostatic ObjectsDoug L. James, Dinesh K. PaiIn
ACM Transactions on Graphics, 22(1), January 2003.
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Result #29 of 33.
Precomputing Interactive Dynamic Deformable ScenesDoug L. James, Kayvon FatahalianIn
ACM Transactions on Graphics, 22(3), July 2003.
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Result #30 of 33.
EigenSkin: Real Time Large Deformation Character Skinning in HardwarePaul G. Kry, Doug L. James, Dinesh K. PaiSymposium on Computer Animation, July 2002, pp. 153--160.
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