graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 33 results.

Result #21 of 33.
Optimizing Cubature for Efficient Integration of Subspace Deformations
Steven S. An, Theodore Kim, Doug L. James
In ACM Transactions on Graphics, 27(5), December 2008.
(more...)
Result #22 of 33.
Many-Worlds Browsing for Control of Multibody Dynamics
Christopher D. Twigg, Doug L. James
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #23 of 33.
FastLSM: Fast Lattice Shape Matching for Robust Real-Time Deformation
Alec R. Rivers, Doug L. James
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #24 of 33.
Mesh Ensemble Motion Graphs: Data-driven mesh animation with constraints
Doug L. James, Christopher D. Twigg, Andrew Cove, Robert Y. Wang
In ACM Transactions on Graphics, 26(4), October 2007.
(more...)
Result #25 of 33.
Precomputed acoustic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sources
Doug L. James, Jernej Barbic, Dinesh K. Pai
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #26 of 33.
Skinning mesh animations
Doug L. James, Christopher D. Twigg
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)
Result #27 of 33.
BD-tree: output-sensitive collision detection for reduced deformable models
Doug L. James, Dinesh K. Pai
In ACM Transactions on Graphics, 23(3), August 2004.
(more...)
Result #28 of 33.
Multiresolution Green's Function Methods for Interactive Simulation of Large-scale Elastostatic Objects
Doug L. James, Dinesh K. Pai
In ACM Transactions on Graphics, 22(1), January 2003.
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Result #29 of 33.
Precomputing Interactive Dynamic Deformable Scenes
Doug L. James, Kayvon Fatahalian
In ACM Transactions on Graphics, 22(3), July 2003.
(more...)
Result #30 of 33.
EigenSkin: Real Time Large Deformation Character Skinning in Hardware
Paul G. Kry, Doug L. James, Dinesh K. Pai
Symposium on Computer Animation, July 2002, pp. 153--160.
(more...)

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