graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 60 results.

Result #21 of 60.
Single Photo Estimation of Hair Appearance
Nicolas Bonneel, Sylvain Paris, Michiel Van De Panne, Fredo Durand, George Drettakis
In Computer Graphics Forum, 28(4), 2009.
(more...)
Result #22 of 60.
Single Photo Estimation of Hair Appearance
Nicolas Bonneel, Sylvain Paris, Michiel van de Panne, Frédo Durand, George Drettakis
Rendering Techniques (EGSR'09), 2009, pp. 1171--1180.
(more...)
Result #23 of 60.
Efficient and practical audio-visual rendering for games using crossmodal perception
David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 177--182.
(more...)
Result #24 of 60.
Procedural Noise using Sparse Gabor Convolution
Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré
In ACM Transactions on Graphics, 28(3), July 2009.
(more...)
Result #25 of 60.
Lazy Solid Texture Synthesis
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis
In Computer Graphics Forum, 27(4), 2008.
(more...)
Result #26 of 60.
Lazy Solid Texture Synthesis
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis
Rendering Techniques (EGSR'08), 2008, pp. 1165--1174.
(more...)
Result #27 of 60.
Fast Modal Sounds with Scalable Frequency-Domain Synthesis
Nicolas Bonneel, George Drettakis, Nicolas Tsingos, Isabelle Viaud-Delmon, Doug James
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)
Result #28 of 60.
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking
George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon
Eurographics Symposium on Rendering Techniques, 2007, pp. 297--308.
(more...)
Result #29 of 60.
Progressive perceptual audio rendering of complex scenes
Thomas Moeck, Nicolas Bonneel, Nicolas Tsingos, George Drettakis, Isabelle Viaud-Delmon, David Alloza
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 189--196.
(more...)
Result #30 of 60.
Implicit Visibility and Antiradiance for Interactive Global Illumination
Carsten Dachsbacher, Marc Stamminger, George Drettakis, Frédo Durand
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)

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