graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 26 results.

Result #21 of 26.
Using Semi-Regular 4-8 Meshes for Subdivision Surfaces
Luiz Velho
In Journal of Graphics Tools, 5(3), 2000.
(more...)
Result #22 of 26.
Simple and Efficient Polygonization of Implicit Surfaces
Luiz Velho
In Journal of Graphics Tools, 1(2), 1996.
(more...)
Result #23 of 26.
Live Paint: Painting With Procedural Multiscale Textures
Ken Perlin, Luiz Velho
Proceedings of SIGGRAPH 95, August 1995, pp. 153--160.
(more...)
Result #24 of 26.
Stochastic Screening Dithering With Adaptive Clustering
Luiz Velho, Jonas Gomes
Proceedings of SIGGRAPH 95, August 1995, pp. 273--276.
(more...)
Result #25 of 26.
Physically-based methods for polygonization of implicit surfaces
Luiz Henrique de Figueiredo, Jonas de Miranda Gomes, Demetri Terzopoulos, Luiz Velho
Graphics Interface '92, May 1992, pp. 250--257.
(more...)
Result #26 of 26.
Digital halftoning with space filling curves
Luiz Velho, Jonas de Miranda Gomes
Computer Graphics (Proceedings of SIGGRAPH 91), July 1991, pp. 81--90.
(more...)

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