graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 69 results.

Result #21 of 69.
Exploratory Modeling with Collaborative Design Spaces
Jerry O. Talton, Daniel Gibson, Lingfeng Yang, Pat Hanrahan, Vladlen Koltun
In ACM Transactions on Graphics, 28(5), December 2009.
(more...)
Result #22 of 69.
Measuring the task-evoked pupillary response with a remote eye tracker
Jeff Klingner, Rakshit Kumar, Pat Hanrahan
Proceedings of the 2008 symposium on Eye tracking research & applications, 2008, pp. 69--72.
(more...)
Result #23 of 69.
Larrabee: A Many-Core x86 Architecture for Visual Computing
Larry Seiler, Doug Carmean, Eric Sprangle, Tom Forsyth, Michael Abrash, Pradeep Dubey, Stephen Junkins, Adam Lake, Jeremy Sugerman, Robert Cavin, Roger Espasa, Ed Grochowski, Toni Juan, Pat Hanrahan
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)
Result #24 of 69.
Interactive k-d tree GPU raytracing
Daniel Reiter Horn, Jeremy Sugerman, Mike Houston, Pat Hanrahan
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 167--174.
(more...)
Result #25 of 69.
Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware
Tim Foley, Mike Houston, Pat Hanrahan
Graphics Hardware, 2004, pp. 45--54.
(more...)
Result #26 of 69.
Triple product wavelet integrals for all-frequency relighting
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
In ACM Transactions on Graphics, 23(3), August 2004.
(more...)
Result #27 of 69.
Brook for GPUs: stream computing on graphics hardware
Ian Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan
In ACM Transactions on Graphics, 23(3), August 2004.
(more...)
Result #28 of 69.
A signal-processing framework for reflection
Ravi Ramamoorthi, Pat Hanrahan
In ACM Transactions on Graphics, 23(4), October 2004.
(more...)
Result #29 of 69.
Photon Mapping on Programmable Graphics Hardware
Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, Pat Hanrahan
Graphics Hardware, 2003, pp. 41--50.
(more...)
Result #30 of 69.
All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
In ACM Transactions on Graphics, 22(3), July 2003.
(more...)

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