graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 63 results.

Result #21 of 63.
PLEdestrians: a least-effort approach to crowd simulation
Stephen J. Guy, Jatin Chhugani, Sean Curtis, Pradeep Dubey, Ming Lin, Dinesh Manocha
Symposium on Computer Animation, July 2010, pp. 119--128.
(more...)
Result #22 of 63.
Control systems for human running using an inverted pendulum model and a reference motion capture sequence
Taesoo Kwon, Jessica Hodgins
Symposium on Computer Animation, July 2010, pp. 129--138.
(more...)
Result #23 of 63.
A real-time cinematography system for interactive 3D environments
C. Lino, M. Christie, F. Lamarche, G. Schofield, P. Olivier
Symposium on Computer Animation, July 2010, pp. 139--148.
(more...)
Result #24 of 63.
FASTCD: fracturing-aware stable collision detection
Jae-Pil Heo, Joon-Kyung Seong, DukSu Kim, Miguel A. Otaduy, Jeong-Mo Hong, Min Tang, Sung-Eui Yoon
Symposium on Computer Animation, July 2010, pp. 149--158.
(more...)
Result #25 of 63.
Shortest paths with arbitrary clearance from navigation meshes
Marcelo Kallmann
Symposium on Computer Animation, July 2010, pp. 159--168.
(more...)
Result #26 of 63.
Animating non-humanoid characters with human motion data
Katsu Yamane, Yuka Ariki, Jessica Hodgins
Symposium on Computer Animation, July 2010, pp. 169--178.
(more...)
Result #27 of 63.
BoLeRO: a principled technique for including bone length constraints in motion capture occlusion filling
Lei Li, James McCann, Nancy Pollard, Christos Faloutsos
Symposium on Computer Animation, July 2010, pp. 179--188.
(more...)
Result #28 of 63.
Performance capture with physical interaction
Nam Nguyen, Nkenge Wheatland, David Brown, Brian Parise, C. Karen Liu, Victor Zordan
Symposium on Computer Animation, July 2010, pp. 189--195.
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Result #29 of 63.
Real-time simulation of large bodies of water with small scale details
Nuttapong Chentanez, Matthias Müller
Symposium on Computer Animation, July 2010, pp. 197--206.
(more...)
Result #30 of 63.
Practical animation of compressible flow for shock waves and related phenomena
Nipun Kwatra, Jón T. Grétarsson, Ronald Fedkiw
Symposium on Computer Animation, July 2010, pp. 207--215.
(more...)

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