graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 60 results.

Result #31 of 60.
Parameterization-Aware MIP-Mapping
Josiah Manson, Scott Schaefer
Rendering Techniques (EGSR'12), 2012, pp. 1455--1463.
(more...)
Result #32 of 60.
Tessellation-Independent Smooth Shadow Boundaries
Oliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo Igarashi
Rendering Techniques (EGSR'12), 2012, pp. 1465--1470.
(more...)
Result #33 of 60.
A Stylized Approach for Pencil Drawing from Photographs
Heekyung Yang, Yunmi Kwon, Kyungha Min
Rendering Techniques (EGSR'12), 2012, pp. 1471--1480.
(more...)
Result #34 of 60.
Surface Relief Analysis for Illustrative Shading
Lucas Ammann, Pascal Barla, Gaël Guennebaud, Xavier Granier, Patrick Reuter
Rendering Techniques (EGSR'12), 2012, pp. 1481--1490.
(more...)
Result #35 of 60.
A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions
Gianpaolo Palma, Marco Callieri, Matteo Dellepiane, Roberto Scopigno
Rendering Techniques (EGSR'12), 2012, pp. 1491--1500.
(more...)
Result #36 of 60.
Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces
Soham Uday Mehta, Ravi Ramamoorthi, Mark Meyer, Christophe Hery
Rendering Techniques (EGSR'12), 2012, pp. 1501--1508.
(more...)
Result #37 of 60.
Accurate Fitting of Measured Reflectances Using a Shifted Gamma Micro-facet Distribution
Mohammad Mahdi Bagher, Cyril Soler, Nicolas Holzschuch
Rendering Techniques (EGSR'12), 2012, pp. 1509--1518.
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Result #38 of 60.
Importance Sampling Techniques for Path Tracing in Participating Media
Christopher Kulla, Marcos Fajardo
Rendering Techniques (EGSR'12), 2012, pp. 1519--1528.
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Result #39 of 60.
Fast Generation of Approximate Blue Noise Point Sets
Nima Khademi Kalantari, Pradeep Sen
Rendering Techniques (EGSR'12), 2012, pp. 1529--1535.
(more...)
Result #40 of 60.
ISHair: Importance Sampling for Hair Scattering
Jiawei Ou, Feng Xie, Parashar Krishnamachari, Fabio Pellacini
Rendering Techniques (EGSR'12), 2012, pp. 1537--1545.
(more...)

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