graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 48 results.

Result #31 of 48.
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Juraj Obert, Jaroslav Křivánek, Fabio Pellacini, Daniel Sýkora, Sumanta Pattanaik
In Computer Graphics Forum, 27(4), 2008.
(more...)
Result #32 of 48.
Tensor Clustering for Rendering Many-Light Animations
Milos Hasan, Edgar Velazquez-Armendariz, Fabio Pellacini, Kavita Bala
Rendering Techniques (EGSR'08), 2008, pp. 1105--1114.
(more...)
Result #33 of 48.
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Juraj Obert, Jaroslav Krivanek, Fabio Pellacini, Daniel Sykora, Sumanta Pattanaik
Rendering Techniques (EGSR'08), 2008, pp. 1217--1223.
(more...)
Result #34 of 48.
AppProp: All-Pairs Appearance-Space Edit Propagation
Xiaobo An, Fabio Pellacini
In ACM Transactions on Graphics, 27(3), August 2008.
(more...)
Result #35 of 48.
Fast, Realistic Lighting and Material Design using Nonlinear Cut Approximation
Ewen Cheslack-Postava, Rui Wang, Oskar Akerlund, Fabio Pellacini
In ACM Transactions on Graphics, 27(5), December 2008.
(more...)
Result #36 of 48.
Lighting with paint
Fabio Pellacini, Frank Battaglia, R. Keith Morley, Adam Finkelstein
In ACM Transactions on Graphics, 26(2), June 2007.
(more...)
Result #37 of 48.
Matrix Row-Column Sampling for the Many-Light Problem
Miloš Hašan, Fabio Pellacini, Kavita Bala
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #38 of 48.
AppWand: Editing Measured Materials using Appearance-Driven Optimization
Fabio Pellacini, Jason Lawrence
In ACM Transactions on Graphics, 26(3), July 2007.
(more...)
Result #39 of 48.
Direct-to-indirect transfer for cinematic relighting
Miloš Hašan, Fabio Pellacini, Kavita Bala
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #40 of 48.
A Hybrid Monte Carlo Method for Accurate and Efficient Subsurface Scattering
Hongsong Li, Fabio Pellacini, Kenneth E. Torrance
15th Eurographics Symposium on Rendering, June 2005, pp. 283--290.
(more...)

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