graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 38 results.
Result #31 of 38.
Ray tracing animated scenes using coherent grid traversalIngo Wald, Thiago Ize, Andrew Kensler, Aaron Knoll, Steven G. ParkerIn
ACM Transactions on Graphics, 25(3), July 2006.
(
more...)
Result #32 of 38.
An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex ModelsIngo Wald, Andreas Dietrich, Philipp Slusallek, June 2004, pp. 81--92.
(
more...)
Result #33 of 38.
Realtime Caustics Using Distributed Photon MappingJohannes Günther, Ingo Wald, Philipp Slusallek, June 2004, pp. 111--122.
(
more...)
Result #34 of 38.
Interactive Global Illumination in Complex and Highly Occluded EnvironmentsIngo Wald, Carsten Benthin, Philipp Slusallek, June 2003, pp. 74--81.
(
more...)
Result #35 of 38.
Interactive Headlight Simulation - A Case Study of Interactive Distributed Ray Tracing -Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp SlusallekFourth Eurographics Workshop on Parallel Graphics and Visualization, 2002, pp. 83--88.
(
more...)
Result #36 of 38.
Interactive Global Illumination using Fast Ray TracingIngo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, Philipp Slusallek, June 2002, pp. 15--24.
(
more...)
Result #37 of 38.
SaarCOR - A Hardware Architecture for Ray TracingJörg Schmittler, Ingo Wald, Philipp SlusallekGraphics Hardware, 2002, pp. 27--36.
(
more...)
Result #38 of 38.
Interactive Distributed Ray Tracing of Highly Complex ModelsIngo Wald, Philipp Slusallek, Carsten Benthin, June 2001, pp. 277--288.
(
more...)
[first] [previous] page 4 of 4 [next] [last]
graphbib: Powered by "bibsql" and "SQLite3."