graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 38 results.

Result #31 of 38.
Ray tracing animated scenes using coherent grid traversal
Ingo Wald, Thiago Ize, Andrew Kensler, Aaron Knoll, Steven G. Parker
In ACM Transactions on Graphics, 25(3), July 2006.
(more...)
Result #32 of 38.
An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex Models
Ingo Wald, Andreas Dietrich, Philipp Slusallek
, June 2004, pp. 81--92.
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Result #33 of 38.
Realtime Caustics Using Distributed Photon Mapping
Johannes Günther, Ingo Wald, Philipp Slusallek
, June 2004, pp. 111--122.
(more...)
Result #34 of 38.
Interactive Global Illumination in Complex and Highly Occluded Environments
Ingo Wald, Carsten Benthin, Philipp Slusallek
, June 2003, pp. 74--81.
(more...)
Result #35 of 38.
Interactive Headlight Simulation - A Case Study of Interactive Distributed Ray Tracing -
Carsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek
Fourth Eurographics Workshop on Parallel Graphics and Visualization, 2002, pp. 83--88.
(more...)
Result #36 of 38.
Interactive Global Illumination using Fast Ray Tracing
Ingo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, Philipp Slusallek
, June 2002, pp. 15--24.
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Result #37 of 38.
SaarCOR - A Hardware Architecture for Ray Tracing
Jörg Schmittler, Ingo Wald, Philipp Slusallek
Graphics Hardware, 2002, pp. 27--36.
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Result #38 of 38.
Interactive Distributed Ray Tracing of Highly Complex Models
Ingo Wald, Philipp Slusallek, Carsten Benthin
, June 2001, pp. 277--288.
(more...)

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