graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 51 results.
Result #31 of 51.
A simple footskate removal method for virtual reality applicationsEtienne Lyard, Nadia Magnenat-ThalmannIn
The Visual Computer, 23(9-11), September 2007.
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Result #32 of 51.
Simple Linear Bending Stiffness in Particle SystemsPascal Volino, Nadia Magnenat-ThalmannSymposium on Computer Animation, September 2006, pp. 101--106.
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Result #33 of 51.
Resolving surface collisions through intersection contour minimizationPascal Volino, Nadia Magnenat-ThalmannIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #34 of 51.
Device-based decision-making for adaptation of three-dimensional contentHyung Seok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-ThalmannIn
The Visual Computer, 22(5), 2006.
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Result #35 of 51.
Virtual humans: thirty years of research, what next?Nadia Magnenat-Thalmann, Daniel ThalmannIn
The Visual Computer, 21(12), 2005.
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Result #36 of 51.
From early draping to haute couture models: 20 years of researchNadia Magnenat-Thalmann, Pascal VolinoIn
The Visual Computer, 21(8-10), 2005.
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Result #37 of 51.
Generating unified model for dressed virtual humansSeungwoo Oh, Hyungseok Kim, Nadia Magnenat-Thalmann, Kwangyun WohnIn
The Visual Computer, 21(8-10), 2005.
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Result #38 of 51.
Visualization of Woven ClothNeeharika Adabala, Nadia Magnenat-Thalmann, Guangzheng Fei, June 2003, pp. 180--185.
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Result #39 of 51.
An automatic modeling of human bodies from sizing parametersHyewon Seo, Nadia Magnenat-ThalmannSymposium on Interactive 3D Graphics, April 2003, pp. 19--26.
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Result #40 of 51.
A Procedural Thread Texture ModelNeeharika Adabala, Nadia Magnenat-ThalmannIn
Journal of Graphics Tools, 8(3), 2003.
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