graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 45 results.
Result #31 of 45.
Automatic impostor placement for guaranteed frame rates and low memory requirementsStefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner PurgathoferSymposium on Interactive 3D Graphics and Games, April 2005, pp. 103--110.
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Result #32 of 45.
Light Space Perspective Shadow MapsMichael Wimmer, Daniel Scherzer, Werner Purgathofer, June 2004, pp. 143--152.
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Result #33 of 45.
An Analytical Model for Skylight PolarisationAlexander Wilkie, C. Ulbricht, Robert F. Tobler, G. Zotti, Werner Purgathofer, June 2004, pp. 387--398.
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Result #34 of 45.
Combined Rendering of Polarization and Fluorescence EffectsAlexander Wilkie, Robert F. Tobler, Werner Purgathofer, June 2001, pp. 197--204.
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Result #35 of 45.
Real-Time Occlusion Culling with a Lazy Occlusion GridHeinrich Hey, Robert F. Tobler, Werner Purgathofer, June 2001, pp. 217--222.
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Result #36 of 45.
A new Form Factor Analogy and its Application to Stochastic Global Illumination AlgorithmsRobert F. Tobler, László Neumann, Mateu Sbert, Werner PurgathoferEurographics Rendering Workshop, June 1998, pp. 35--44.
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Result #37 of 45.
Global Ray-bundle Tracing with Hardware AccelerationLászló Szirmay-Kalos, Werner PurgathoferEurographics Rendering Workshop, June 1998, pp. 247--258.
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Result #38 of 45.
A Hierarchical Subdivision Algorithm for Stochastic Radiosity MethodsRobert F. Tobler, Alexander Wilkie, Martin Feda, Werner PurgathoferEurographics Rendering Workshop, June 1997, pp. 193--204.
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Result #39 of 45.
Importance-Driven Stochastic Ray RadiosityAttila Neumann, László Neumann, Philippe Bekaert, Yves Willems, Werner PurgathoferEurographics Rendering Workshop, June 1996, pp. 111--122.
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Result #40 of 45.
A New Stochastic Radiosity Method for Highly Complex ScenesLaszlo Neumann, Martin Feda, Manfred Kopp, Werner PurgathoferFifth Eurographics Workshop on Rendering, June 1994, pp. 195--206.
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