graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 54 results.

Result #41 of 54.
Matrix radiance transfer
Jaakko Lehtinen, Jan Kautz
Symposium on Interactive 3D Graphics, April 2003, pp. 59--64.
(more...)
Result #42 of 54.
Image-based reconstruction of spatial appearance and geometric detail
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel
In ACM Transactions on Graphics, 22(2), April 2003.
(more...)
Result #43 of 54.
Fast, Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics
Jan Kautz, Peter-Pike Sloan, John Snyder
, June 2002, pp. 291--296.
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Result #44 of 54.
Real-Time Halftoning
Jan Kautz, Hans-Peter Seidel
In Journal of Graphics Tools, 7(4), 2002.
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Result #45 of 54.
Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments
Peter-Pike Sloan, Jan Kautz, John Snyder
In ACM Transactions on Graphics, 21(3), July 2002.
(more...)
Result #46 of 54.
Image-Based Reconstruction of Spatially Varying Materials
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel
, June 2001, pp. 103--114.
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Result #47 of 54.
Real-Time Bump Map Synthesis
Jan Kautz, Wolfgang Heidrich, Hans-Peter Seidel
Graphics Hardware, 2001, pp. 109--114.
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Result #48 of 54.
Hardware Accelerated Displacement Mapping for Image Based Rendering
Jan Kautz, Hans-Peter Seidel
Graphics Interface 2001, June 2001, pp. 61--70.
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Result #49 of 54.
A Unified Approach to Prefiltered Environment Maps
Jan Kautz, Pere-Pau Vázquez, Wolfgang Heidrich, Hans-Peter Seidel
, June 2000, pp. 185--196.
(more...)
Result #50 of 54.
Towards Interactive Bump Mapping with Anisotropic Shift-Variant BRDFs
Jan Kautz, Hans-Peter Seidel
Graphics Hardware, 2000, pp. 51--58.
(more...)

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