graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 48 results.

Result #41 of 48.
Simulation Levels of Detail for Real-time Animation
Deborah A. Carlson, Jessica K. Hodgins
Graphics Interface '97, May 1997, pp. 1--8.
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Result #42 of 48.
Do Geometric Models Affect Judgments of Human Motion?
Jessica K. Hodgins, James F. O'Brien, Jack Tumblin
Graphics Interface '97, May 1997, pp. 17--25.
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Result #43 of 48.
Adapting Simulated Behaviors For New Characters
Jessica K. Hodgins, Nancy S. Pollard
Proceedings of SIGGRAPH 97, August 1997, pp. 153--162.
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Result #44 of 48.
Design Galleries: A General Approach to Setting Parameters for Computer Graphics and Animation
J. Marks, B. Andalman, P. A. Beardsley, W. Freeman, S. Gibson, Jessica K. Hodgins, T. Kang, B. Mirtich, H. Pfister, W. Ruml, K. Ryall, J. Seims, S. Shieber
Proceedings of SIGGRAPH 97, August 1997, pp. 389--400.
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Result #45 of 48.
Simulation of Human Diving
Wayne L. Wooten, Jessica K. Hodgins
Graphics Interface '95, May 1995, pp. 1--9.
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Result #46 of 48.
Animating Human Athletics
Jessica K. Hodgins, Wayne L. Wooten, David C. Brogan, James F. O'Brien
Proceedings of SIGGRAPH 95, August 1995, pp. 71--78.
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Result #47 of 48.
Generating natural-looking motion for computer animation
Jessica K. Hodgins, Paula K. Sweeney, David G. Lawrence
Graphics Interface '92, May 1992, pp. 265--272.
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Result #48 of 48.
Animation of dynamic legged locomotion
Marc H. Raibert, Jessica K. Hodgins
Computer Graphics (Proceedings of SIGGRAPH 91), July 1991, pp. 349--358.
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