graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 51 results.
Result #41 of 51.
Real-Time Nonphotorealistic RenderingLee Markosian, Michael A. Kowalski, Samuel J. Trychin, Lubomir D. Bourdev, Daniel Goldstein, John F. HughesProceedings of SIGGRAPH 97, August 1997, pp. 415--420.
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Result #42 of 51.
SKETCH: An Interface for Sketching 3D ScenesRobert C. Zeleznik, Kenneth P. Herndon, John F. HughesProceedings of SIGGRAPH 96, August 1996, pp. 163--170.
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Result #43 of 51.
Modeling Surfaces of Arbitrary Topology using ManifoldsCindy M. Grimm, John F. HughesProceedings of SIGGRAPH 95, August 1995, pp. 359--368.
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Result #44 of 51.
Autocalibration for Virtual Environments Tracking HardwareStefan Gottschalk, John F. HughesProceedings of SIGGRAPH 93, August 1993, pp. 65--72.
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Result #45 of 51.
An Interactive 3D Toolkit for Constructing 3D WidgetsRobert C. Zeleznik, Kenneth P. Herndon, Daniel C. Robbins, Nate Huang, Tom Meyer, Noah Parker, John F. HughesProceedings of SIGGRAPH 93, August 1993, pp. 81--84.
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Result #46 of 51.
Scheduled Fourier volume morphingJohn F. HughesComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 43--46.
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Result #47 of 51.
Direct manipulation of free-form deformationsWilliam M. Hsu, John F. Hughes, Henry KaufmanComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 177--184.
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Result #48 of 51.
Smooth interpolation of orientations with angular velocity constraints using quaternionsAlan H. Barr, Bena Currin, Steven Gabriel, John F. HughesComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 313--320.
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Result #49 of 51.
An object-oriented framework for the integration of interactive animation techniquesRobert C. Zeleznik, D. Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John F. Hughes, Andries van DamComputer Graphics (Proceedings of SIGGRAPH 91), July 1991, pp. 105--112.
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Result #50 of 51.
Sculpting: An interactive volumetric modeling techniqueTinsley A. Galyean, John F. HughesComputer Graphics (Proceedings of SIGGRAPH 91), July 1991, pp. 267--274.
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