graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 83 results.

Result #41 of 83.
A shading reuse method for efficient micropolygon ray tracing
Qiming Hou, Kun Zhou
In ACM Transactions on Graphics, 30(6), December 2011.
(more...)
Result #42 of 83.
Multiscale vector volumes
Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo
In ACM Transactions on Graphics, 30(6), December 2011.
(more...)
Result #43 of 83.
Deformation Transfer to Multi-Component Objects
Kun Zhou, Weiwei Xu, Yiying Tong, Mathieu Desbrun
In Computer Graphics Forum, 29(2), 2010.
(more...)
Result #44 of 83.
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
In Computer Graphics Forum, 29(4), 2010.
(more...)
Result #45 of 83.
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
Rendering Techniques (EGSR'10), 2010, pp. 1375--1382.
(more...)
Result #46 of 83.
Micropolygon Ray Tracing With Defocus and Motion Blur
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Zhou
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #47 of 83.
Interactive Hair Rendering Under Environment Lighting
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining Guo
In ACM Transactions on Graphics, 29(4), July 2010.
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Result #48 of 83.
Line Space Gathering for Single Scattering in Large Scenes
Xin Sun, Kun Zhou, Stephen Lin, Baining Guo
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #49 of 83.
Vector Solid Textures
Lvdi Wang, Kun Zhou, Yizhou Yu, Baining Guo
In ACM Transactions on Graphics, 29(4), July 2010.
(more...)
Result #50 of 83.
Fast, Sub-pixel Antialiased Shadow Maps
Minghao Pan, Rui Wang, Weifeng Chen, Kun Zhou, Hujun Bao
In Computer Graphics Forum, 28(7), 2009.
(more...)

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