graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 45 results.
Result #41 of 45.
Towards high-fidelity multi-sensory virtual environmentsAlan Chalmers, Kurt Debattista, Belma Ramic-BrkicIn 
The Visual Computer, 25(12), December 2009.
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Result #42 of 45.
High-Fidelity Rendering of Animations on the Grid: A Case StudyVibhor Aggarwal, Alan Chalmers, Kurt DebattistaEurographics Symposium on Parallel Graphics and Visualization,  2008, pp. 41--48.
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Result #43 of 45.
A GPU-Friendly Method for High Dynamic Range Texture Compression Using Inverse Tone MappingFrancesco Banterle, Kurt Debattista, Patrick Ledda, Alan ChalmersGraphics Interface 2008, May 2008, pp. 41--48.
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Result #44 of 45.
A framework for inverse tone mappingFrancesco Banterle, Patrick Ledda, Kurt Debattista, Alan Chalmers, Marina BlojIn 
The Visual Computer, 23(7), July 2007.
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Result #45 of 45.
Accelerating the Irradiance Cache through Parallel Component-Based RenderingKurt Debattista, Luís Paulo Santos, Alan ChalmersEurographics Symposium on Parallel Graphics and Visualization,  2006, pp. 27--34.
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