graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 81 results.

Result #41 of 81.
Multiple Viewpoint Rendering
Michael Halle
Proceedings of SIGGRAPH 98, July 1998, pp. 243--254.
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Result #42 of 81.
Progressive Radiance Evaluation Using Directional Coherence Maps
Baining Guo
Proceedings of SIGGRAPH 98, July 1998, pp. 255--266.
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Result #43 of 81.
Reproducing Color Images Using Custom Inks
Eric J. Stollnitz, Victor Ostromoukhov, David H. Salesin
Proceedings of SIGGRAPH 98, July 1998, pp. 267--274.
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Result #44 of 81.
Realistic Modeling and Rendering of Plant Ecosystems
Oliver Deussen, Patrick M. Hanrahan, Bernd Lintermann, Radomír Měch, Matt Pharr, Przemyslaw Prusinkiewicz
Proceedings of SIGGRAPH 98, July 1998, pp. 275--286.
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Result #45 of 81.
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. Fairchild, Donald P. Greenberg
Proceedings of SIGGRAPH 98, July 1998, pp. 287--298.
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Result #46 of 81.
A Perceptually Based Adaptive Sampling Algorithm
Mark R. Bolin, Gary W. Meyer
Proceedings of SIGGRAPH 98, July 1998, pp. 299--310.
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Result #47 of 81.
Efficient Simulation of Light Transport in Scenes With Participating Media Using Photon Maps
Henrik Wann Jensen, Per H. Christensen
Proceedings of SIGGRAPH 98, July 1998, pp. 311--320.
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Result #48 of 81.
Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler, François X. Sillion
Proceedings of SIGGRAPH 98, July 1998, pp. 321--332.
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Result #49 of 81.
Interactive Reflections on Curved Objects
Eyal Ofek, Ari Rappoport
Proceedings of SIGGRAPH 98, July 1998, pp. 333--342.
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Result #50 of 81.
Non-Distorted Texture Mapping for Sheared Triangulated Meshes
Bruno Lévy, Jean-Laurent Mallet
Proceedings of SIGGRAPH 98, July 1998, pp. 343--352.
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