graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 51 results.

Result #41 of 51.
Synthesizing animatable body models with parameterized shape modifications
Hyewon Seo, Frederic Cordier, Nadia Magnenat-Thalmann
Symposium on Computer Animation, August 2003, pp. 120--125.
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Result #42 of 51.
Versatile and Efficient Techniques for Simulating Cloth and Other Deformable Objects
Martin Courshesnes, Pascal Volino, Nadia Magnenat-Thalmann
Proceedings of SIGGRAPH 95, August 1995, pp. 137--144.
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Result #43 of 51.
Dressing animated synthetic actors with complex deformable clothes
Michel Carignan, Ying Yang, Nadia Magnenat Thalmann, Daniel Thalmann
Computer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 99--104.
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Result #44 of 51.
Sculpting with the ''Ball & Mouse'' Metephor
Andre LeBlanc, Prem Kalra, Nadia Magnenat-Thalmann, Daniel Thalmann
Graphics Interface '91, June 1991, pp. 152--159.
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Result #45 of 51.
Simulation of Object and Human Skin Deformations in a Grasping Task
Jean-Paul Gourret, Nadia Magnenat Thalmann, Daniel Thalmann
Computer Graphics (Proceedings of SIGGRAPH 89), July 1989, pp. 21--30.
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Result #46 of 51.
Joint-dependent local deformations for hand animation and object grasping
Nadia Magnenat-Thalmann, Richard Laperrière, Daniel Thalmann
Graphics Interface '88, June 1988, pp. 26--33.
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Result #47 of 51.
Strategic use of business graphics: A stakeholder approach
Albert Lejeune, François Bolduc, Nadia Magnenat-Thalmann
Graphics Interface '85, May 1985, pp. 309--312.
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Result #48 of 51.
Director-oriented 3D shaded computer animation
Nadia Magnenat-Thalmann, Daniel Thalmann
Graphics Interface '84, May 1984, pp. 1--7.
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Result #49 of 51.
An interactive and user-oriented three-dimensional graphics editor
Nadia Magnenat-Thalmann, Andre Larouche, Daniel Thalmann
Graphics Interface '83, May 1983, pp. 39--46.
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Result #50 of 51.
Actor and camera data types in computer animation
Daniel Thalmann, Nadia Magnenat-Thalmann
Graphics Interface '83, May 1983, pp. 203--210.
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