graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 44 results.

Result #41 of 44.
Realistic virtual hand modeling with applications for virtual grasping
Huagen Wan, Yang Luo, Shuming Gao, Qunsheng Peng
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 81--87.
(more...)
Result #42 of 44.
B-spline free-form deformation of polygonal object as trimmed Bézier surfaces
Jieqing Feng, Tomoyuki Nishita, Xiaogang Jin, Qunsheng Peng
In The Visual Computer, 18(8), 2002.
(more...)
Result #43 of 44.
Convolution Surfaces for Line Skeletons with Polynomial Weight Distributions
Xiaogang Jin, Chiew-Lan Tai, Jieqing Feng, Qunsheng Peng
In Journal of Graphics Tools, 6(3), 2001.
(more...)
Result #44 of 44.
Accelerating Accurate B-spline Free-Form Deformation of Polygonal Objects
Jieqing Feng, Qunsheng Peng
In Journal of Graphics Tools, 5(1), 2000.
(more...)

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