graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 73 results.
Result #41 of 73.
Magic canvas: interactive design of a 3-D scene prototype from freehand sketchesHyoJong Shin, Takeo IgarashiGraphics Interface 2007, May 2007, pp. 63--70.
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Result #42 of 73.
Locally Controllable Stylized ShadingHideki Todo, Ken-ichi Anjyo, William Baxter, Takeo IgarashiIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #43 of 73.
FiberMesh: Designing Freeform Surfaces with 3D CurvesAndrew Nealen, Takeo Igarashi, Olga Sorkine, Marc AlexaIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #44 of 73.
Plushie: An Interactive Design System for Plush ToysYuki Mori, Takeo IgarashiIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #45 of 73.
Volume catcherShigeru Owada, Frank Nielsen, Takeo IgarashiSymposium on Interactive 3D Graphics and Games, April 2005, pp. 111--116.
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Result #46 of 73.
Object Snapping Method using Multi-Resolution Fuzzy Grid Snapping TechniqueSumudu Dematapitiya, Masatoshi Kawazoe, Qamar Uddin Khand, Sato SagaSketch Based Interfaces and Modeling, 2005, pp. 9--18.
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Result #47 of 73.
Sketch-based Segmentation of Scanned Outdoor Environment ModelsXiaoru Yuan, Hui Xu, Minh Nguyen, Amit Shesh, Baoquan ChenSketch Based Interfaces and Modeling, 2005, pp. 19--26.
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Result #48 of 73.
Sketching Cartoons by ExampleD. Sykora, J. Buriánek, J. ZaraSketch Based Interfaces and Modeling, 2005, pp. 27--33.
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Result #49 of 73.
A Simple-to-Implementation Method for Cutting a Mesh Model by a Hand-Drawn StrokeJun MitaniSketch Based Interfaces and Modeling, 2005, pp. 35--41.
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Result #50 of 73.
Sketch-Based Mesh AugmentationL. Olsen, F. F. Samavati, M. C. Sousa, J. A. JorgeSketch Based Interfaces and Modeling, 2005, pp. 43--52.
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