graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 59 results.

Result #51 of 59.
Design of Experience and Flow in Movement-Based Interaction
Anton Nijholt, Betsy van Dijk, Dennis Reidsma
Motion in Games, June 2008, pp. 166--175.
(more...)
Result #52 of 59.
Relaxed Steering towards Oriented Region Goals
Ronan Boulic
Motion in Games, June 2008, pp. 176--187.
(more...)
Result #53 of 59.
Opening Doors in Motion Analysis Research
Arjan Egges
Motion in Games, June 2008, pp. 188--199.
(more...)
Result #54 of 59.
Watch Out! A Framework for Evaluating Steering Behaviors
Shawn Singh, Mishali Naik, Mubbasir Kapadia, Petros Faloutsos, Glenn Reinman
Motion in Games, June 2008, pp. 200--209.
(more...)
Result #55 of 59.
Whole-Body Locomotion, Manipulation and Reaching for Humanoids
Eiichi Yoshida, Jean-Paul Laumond, Claudia Esteves, Oussama Kanoun, Takeshi Sakaguchi, Kazuhito Yokoi
Motion in Games, June 2008, pp. 210--221.
(more...)
Result #56 of 59.
Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments
Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth
Motion in Games, June 2008, pp. 222--233.
(more...)
Result #57 of 59.
Animating Speech in Games
Scott A. King
Motion in Games, June 2008, pp. 234--245.
(more...)
Result #58 of 59.
Autonomous Digital Actors
Ken Perlin, Gerry Seidman
Motion in Games, June 2008, pp. 246--255.
(more...)
Result #59 of 59.
Presence and interaction in mixed reality environments
Arjan Egges, George Papagiannakis, Nadia Magnenat-Thalmann
In The Visual Computer, 23(5), May 2007.
(more...)

[first] [previous] page 6 of 6 [next] [last]


graphbib: Powered by "bibsql" and "SQLite3."