graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 97 results.
Result #51 of 97.
Interactive Relighting of Dynamic Refractive ObjectsXin Sun, Kun Zhou, Eric Stollnitz, Jiaoying Shi, Baining GuoIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #52 of 97.
Real-Time Smoke Rendering Using Compensated Ray MarchingKun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #53 of 97.
Modeling Anisotropic Surface Reflectance with Example-Based Microfacet SynthesisJiaping Wang, Shuang Zhao, Xin Tong, John Snyder, Baining GuoIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #54 of 97.
Inverse Texture SynthesisLi-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung ShumIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #55 of 97.
Real-time KD-tree Construction on Graphics HardwareKun Zhou, Qiming Hou, Rui Wang, Baining GuoIn
ACM Transactions on Graphics, 27(5), December 2008.
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Result #56 of 97.
High Dynamic Range Image HallucinationLvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung ShumEurographics Symposium on Rendering Techniques, 2007, pp. 321--326.
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Result #57 of 97.
Rendering from compressed high dynamic range textures on programmable graphics hardwareLvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining GuoSymposium on Interactive 3D Graphics and Games, April 2007, pp. 17--24.
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Result #58 of 97.
Context-aware texturesJianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly RushmeierIn
ACM Transactions on Graphics, 26(1), January 2007.
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Result #59 of 97.
Interactive Relighting with Dynamic BRDFsXin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi, Baining GuoIn
ACM Transactions on Graphics, 26(3), July 2007.
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Result #60 of 97.
Mesh Puppetry: Cascading Optimization of Mesh Deformation with Inverse KinematicsXiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining GuoIn
ACM Transactions on Graphics, 26(3), July 2007.
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