graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 74 results.
Result #51 of 74.
Directional Constraint Enforcement for Fast Cloth SimulationOktar Ozgen, Marcelo KallmannMotion in Games, November 2011, pp. 424--435.
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Result #52 of 74.
A Comparison and Evaluation of Motion Indexing TechniquesGutemberg Guerra-Filho, Harnish BhatiaMotion in Games, November 2011, pp. 436--447.
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Result #53 of 74.
Detecting 3D Position and Orientation of a Wii Remote Using WebcamsJerry van den Heuvel, Jacco BikkerMotion in Games, November 2011, pp. 448--458.
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Result #54 of 74.
Scenario space: characterizing coverage, quality, and failure of steering algorithmsMubbasir Kapadia, Matt Wang, Shawn Singh, Glenn Reinman, Petros FaloutsosSymposium on Computer Animation, August 2011, pp. 53--62.
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Result #55 of 74.
Pose Control in Dynamic ConditionsBrian F. Allen, Michael Neff, Petros FaloutsosMotion in Games, November 2010, pp. 48--58.
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Result #56 of 74.
Real-Time Hair Simulation with Segment-Based Head CollisionEduardo Poyart, Petros FaloutsosMotion in Games, November 2010, pp. 386--397.
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Result #57 of 74.
Egocentric affordance fields in pedestrian steeringMubbasir Kapadia, Shawn Singh, William Hewlett, Petros FaloutsosSymposium on Interactive 3D Graphics and Games, February 2009, pp. 215--223.
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Result #58 of 74.
An Open Framework for Developing, Evaluating, and Sharing Steering AlgorithmsShawn Singh, Mubbasir Kapadia, Petros Faloutsos, Glenn ReinmanMotion in Games, November 2009, pp. 158--169.
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Result #59 of 74.
Evolved Controllers for Simulated LocomotionBrian F. Allen, Petros FaloutsosMotion in Games, November 2009, pp. 219--230.
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Result #60 of 74.
SteerBug: an interactive framework for specifying and detecting steering behaviorsMubbasir Kapadia, Shawn Singh, Brian Allen, Glenn Reinman, Petros FaloutsosSymposium on Computer Animation, August 2009, pp. 209--216.
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