graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 84 results.
Result #71 of 84.
Optimized subdivisions for preprocessed visibilityOliver Mattausch, Jiří Bittner, Peter Wonka, Michael WimmerGraphics Interface 2007, May 2007, pp. 335--342.
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Result #72 of 84.
Queried virtual shadow mapsMarkus Giegl, Michael WimmerSymposium on Interactive 3D Graphics and Games, April 2007, pp. 65--72.
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Result #73 of 84.
Adaptive Visibility-Driven View Cell ConstructionOliver Mattausch, Jiří Bittner, Michael Wimmer, 2006, pp. 195--205.
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Result #74 of 84.
Guided visibility samplingPeter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander ReshetovIn
ACM Transactions on Graphics, 25(3), July 2006.
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Result #75 of 84.
Fast Exact From-Region Visibility in Urban ScenesJiri Bittner, Peter Wonka, Michael Wimmer15th Eurographics Symposium on Rendering, June 2005, pp. 223--230.
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Result #76 of 84.
Automatic impostor placement for guaranteed frame rates and low memory requirementsStefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner PurgathoferSymposium on Interactive 3D Graphics and Games, April 2005, pp. 103--110.
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Result #77 of 84.
Light Space Perspective Shadow MapsMichael Wimmer, Daniel Scherzer, Werner Purgathofer, June 2004, pp. 143--152.
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Result #78 of 84.
Delivering Interactivity to Complex Tone Mapping OperatorsAlessandro Artusi, Jiří Bittner, Michael Wimmer, Alexander Wilkie, June 2003, pp. 38--44.
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Result #79 of 84.
Rendering Time Estimation for Real-Time RenderingMichael Wimmer, Peter Wonka, June 2003, pp. 118--129.
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Result #80 of 84.
Instant ArchitecturePeter Wonka, Michael Wimmer, François X. Sillion, William RibarskyIn
ACM Transactions on Graphics, 22(3), July 2003.
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