graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 85 results.
Result #81 of 85.
Non-Photorealistic Virtual EnvironmentsAllison W. Klein, Wilmot W. Li, Michael M. Kazhdan, Wagner T. Correa, Adam Finkelstein, Thomas A. FunkhouserProceedings of SIGGRAPH 2000, July 2000, pp. 527--534.
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Result #82 of 85.
RealityEngine GraphicsKurt AkeleyProceedings of SIGGRAPH 93, August 1993, pp. 109--116.
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Result #83 of 85.
Issues and Directions for Graphics Hardware AcceleratorsKurt AkeleyEurographics Workshop on Graphics Hardware, 1991, pp. 3--5.
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Result #84 of 85.
The Accumulation Buffer: Hardware Support for High-Quality RenderingPaul E. Haeberli, Kurt AkeleyComputer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 309--318.
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Result #85 of 85.
High-Performance Polygon RenderingKurt Akeley, Tom JermolukComputer Graphics (Proceedings of SIGGRAPH 88), August 1988, pp. 239--246.
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