graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
Michael Guthe, Ákos Balázs, Reinhard Klein
, 2006, pp. 207--214.
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Result #2 of 2.
GPU-based trimming and tessellation of NURBS and T-Spline surfaces
Michael Guthe, Aákos Balázs, Reinhard Klein
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)

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