graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Modification of Crowd Behaviour Modelling under Microscopic Level in Panic Situation
Hamizan Sharbini, Abdullah Bade
Motion in Games, November 2010, pp. 351--362.
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Result #2 of 5.
E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic
Ahmad Hoirul Basori, Abdullah Bade, Mohd Shahrizal Sunar, Daut Daman, Nadzari Saari
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry, 2010, pp. 147--150.
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Result #3 of 5.
Iterative selection criteria to improve simple adaptive subdivision surfaces method in handling cracks for triangular meshes
Noor Asma Husain, Abdullah Bade, Rosely Kumoi, Mohd Shafry Mohd Rahim
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry, 2010, pp. 207--210.
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Result #4 of 5.
An efficient self-collision handling between cloth surfaces based on spherical cluster technique
Nur Saadah Mohd Shapri, Abdullah Bade
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry, 2010, pp. 215--220.
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Result #5 of 5.
The feasibility of human haptic emotion as a feature to enhance interactivity and immersiveness on virtual reality game
Ahmad Hoirul Basori, Daut Daman, Abdullah Bade, Mohd Shahrizal Sunar, Nadzari Saari
Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2008, pp. .
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